Put reshape utils in one file

This commit is contained in:
Cheng
2025-08-14 16:59:38 +09:00
parent dfb5022eab
commit 8bf8034ffd
6 changed files with 95 additions and 56 deletions

View File

@@ -228,31 +228,4 @@ std::pair<Dims, Dims> get_grid_and_block_common(int dim0, int dim1, int dim2) {
std::make_tuple(gx, gy, gz), std::make_tuple(bx, by, bz));
}
array swapaxes_in_eval(const array& x, int axis1, int axis2) {
int ndim = x.ndim();
if (axis1 < 0) {
axis1 += ndim;
}
if (axis2 < 0) {
axis2 += ndim;
}
auto shape = x.shape();
std::swap(shape[axis1], shape[axis2]);
auto strides = x.strides();
std::swap(strides[axis1], strides[axis2]);
auto [data_size, row_contiguous, col_contiguous] =
check_contiguity(shape, strides);
bool contiguous = data_size == x.data_size();
array out(std::move(shape), x.dtype(), nullptr, {});
out.copy_shared_buffer(
x,
std::move(strides),
{contiguous, row_contiguous, col_contiguous},
x.data_size());
return out;
}
} // namespace mlx::core

View File

@@ -196,9 +196,6 @@ void shared_buffer_reshape(
const Strides& out_strides,
array& out);
// Like the swapaxes op but safe to call in eval_gpu.
array swapaxes_in_eval(const array& x, int axis1, int axis2);
template <typename T>
inline SmallVector<T> remove_index(SmallVector<T> vec, size_t index) {
vec.erase(std::next(vec.begin(), index));

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@@ -2,4 +2,5 @@ target_sources(
mlx
PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/copy.cpp
${CMAKE_CURRENT_SOURCE_DIR}/primitives.cpp
${CMAKE_CURRENT_SOURCE_DIR}/reshape.cpp
${CMAKE_CURRENT_SOURCE_DIR}/slicing.cpp)

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@@ -4,6 +4,7 @@
#include "mlx/backend/common/slicing.h"
#include "mlx/backend/common/utils.h"
#include "mlx/backend/gpu/copy.h"
#include "mlx/backend/gpu/reshape.h"
#include "mlx/backend/gpu/slicing.h"
#if defined(MLX_USE_CUDA)
@@ -20,29 +21,6 @@
namespace mlx::core {
namespace {
void reshape(const array& in, array& out, Stream s) {
auto [copy_necessary, out_strides] = prepare_reshape(in, out);
if (copy_necessary) {
out.set_data(allocator::malloc(out.nbytes()));
copy_gpu_inplace(
in,
out,
in.shape(),
in.strides(),
make_contiguous_strides(in.shape()),
0,
0,
CopyType::General,
s);
} else {
shared_buffer_reshape(in, out_strides, out);
}
}
} // namespace
void AsStrided::eval_gpu(const std::vector<array>& inputs, array& out) {
MLX_PROFILER_RANGE("AsStrided::eval_gpu");
eval(inputs, out);
@@ -124,7 +102,7 @@ void Full::eval_gpu(const std::vector<array>& inputs, array& out) {
void Flatten::eval_gpu(const std::vector<array>& inputs, array& out) {
MLX_PROFILER_RANGE("Flatten::eval_gpu");
reshape(inputs[0], out, stream());
reshape_gpu(inputs[0], out, stream());
}
void NumberOfElements::eval_gpu(const std::vector<array>& inputs, array& out) {
@@ -150,7 +128,7 @@ void Pad::eval_gpu(const std::vector<array>& inputs, array& out) {
void Reshape::eval_gpu(const std::vector<array>& inputs, array& out) {
MLX_PROFILER_RANGE("Reshape::eval_gpu");
reshape(inputs[0], out, stream());
reshape_gpu(inputs[0], out, stream());
}
void Split::eval_gpu(
@@ -224,7 +202,7 @@ void Transpose::eval_gpu(const std::vector<array>& inputs, array& out) {
void Unflatten::eval_gpu(const std::vector<array>& inputs, array& out) {
MLX_PROFILER_RANGE("Unflatten::eval_gpu");
reshape(inputs[0], out, stream());
reshape_gpu(inputs[0], out, stream());
}
void View::eval_gpu(const std::vector<array>& inputs, array& out) {

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@@ -0,0 +1,75 @@
// Copyright © 2025 Apple Inc.
#include "mlx/backend/gpu/reshape.h"
#include "mlx/backend/gpu/copy.h"
#include "mlx/primitives.h"
namespace mlx::core {
void reshape_gpu(const array& in, array& out, Stream s) {
auto [copy_necessary, out_strides] = prepare_reshape(in, out);
if (copy_necessary) {
out.set_data(allocator::malloc(out.nbytes()));
copy_gpu_inplace(
in,
out,
in.shape(),
in.strides(),
make_contiguous_strides(in.shape()),
0,
0,
CopyType::General,
s);
} else {
shared_buffer_reshape(in, out_strides, out);
}
}
array flatten_in_eval(const array& x, int start_axis, int end_axis, Stream s) {
int ndim = x.ndim();
if (start_axis < 0) {
start_axis += ndim;
}
if (end_axis < 0) {
end_axis += ndim;
}
start_axis = std::max(0, start_axis);
end_axis = std::min(ndim - 1, end_axis);
return reshape_in_eval(x, Flatten::output_shape(x, start_axis, end_axis), s);
}
array reshape_in_eval(const array& x, Shape shape, Stream s) {
array out(std::move(shape), x.dtype(), nullptr, {});
reshape_gpu(x, out, s);
return out;
}
array swapaxes_in_eval(const array& x, int axis1, int axis2) {
int ndim = x.ndim();
if (axis1 < 0) {
axis1 += ndim;
}
if (axis2 < 0) {
axis2 += ndim;
}
auto shape = x.shape();
std::swap(shape[axis1], shape[axis2]);
auto strides = x.strides();
std::swap(strides[axis1], strides[axis2]);
auto [data_size, row_contiguous, col_contiguous] =
check_contiguity(shape, strides);
bool contiguous = data_size == x.data_size();
array out(std::move(shape), x.dtype(), nullptr, {});
out.copy_shared_buffer(
x,
std::move(strides),
{contiguous, row_contiguous, col_contiguous},
x.data_size());
return out;
}
} // namespace mlx::core

15
mlx/backend/gpu/reshape.h Normal file
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@@ -0,0 +1,15 @@
// Copyright © 2025 Apple Inc.
#include "mlx/backend/common/utils.h"
namespace mlx::core {
// Copy data from |in| and transpose to |out|'s shape.
void reshape_gpu(const array& in, array& out, Stream s);
// Like the normal ops but safe to call in eval_gpu.
array flatten_in_eval(const array& x, int start_axis, int end_axis, Stream s);
array reshape_in_eval(const array& x, Shape shape, Stream s);
array swapaxes_in_eval(const array& x, int axis1, int axis2);
} // namespace mlx::core