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divmod, partition, sort fixes (#2302)
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@@ -5,7 +5,7 @@
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#pragma once
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// The maximum dimensions of shape/strides passed as kernel parameters.
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#define MAX_NDIM 8
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#define MAX_NDIM 10
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// All existing NVIDIA hardware has a fixed 32 warp size. Though a built-in
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// warpSize variable exists, using it would prevent compile-time optimizations.
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