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redesign for faster cpu/gpu synch (#1869)
* redesign for faster cpu/gpu synch * load + more async CPU * use command encoder API and move more ops to use it * make fence back-end generic + CPU only fence * faster build * fix async eval * fixes + handle temporaries * fix / improve cpu conv * remove unused status, fix siblings * fix extensions * fix * fix no cpu build * format * comments * fix perf regression, remove unecessary abort * fix events, task limit cpu * fix waiting * fix donation / temporaries in normalization
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@@ -159,15 +159,6 @@ inline bool is_donatable(const array& in, const array& out) {
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in.buffer_size() <= out.nbytes() + donation_extra;
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}
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void move_or_copy(const array& in, array& out);
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void move_or_copy(
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const array& in,
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array& out,
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const Strides& strides,
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array::Flags flags,
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size_t data_size,
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size_t offset = 0);
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std::pair<bool, Strides> prepare_reshape(const array& in, const array& out);
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void shared_buffer_reshape(
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