redesign for faster cpu/gpu synch (#1869)

* redesign for faster cpu/gpu synch

* load + more async CPU

* use command encoder API and move more ops to use it

* make fence back-end generic + CPU only fence

* faster build

* fix async eval

* fixes + handle temporaries

* fix / improve cpu conv

* remove unused status, fix siblings

* fix extensions

* fix

* fix no cpu build

* format

* comments

* fix perf regression, remove unecessary abort

* fix events, task limit cpu

* fix waiting

* fix donation / temporaries in normalization
This commit is contained in:
Awni Hannun
2025-03-06 19:23:38 -08:00
committed by GitHub
parent 5245f12a46
commit c4230747a1
103 changed files with 5013 additions and 3873 deletions

View File

@@ -159,15 +159,6 @@ inline bool is_donatable(const array& in, const array& out) {
in.buffer_size() <= out.nbytes() + donation_extra;
}
void move_or_copy(const array& in, array& out);
void move_or_copy(
const array& in,
array& out,
const Strides& strides,
array::Flags flags,
size_t data_size,
size_t offset = 0);
std::pair<bool, Strides> prepare_reshape(const array& in, const array& out);
void shared_buffer_reshape(