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redesign for faster cpu/gpu synch (#1869)
* redesign for faster cpu/gpu synch * load + more async CPU * use command encoder API and move more ops to use it * make fence back-end generic + CPU only fence * faster build * fix async eval * fixes + handle temporaries * fix / improve cpu conv * remove unused status, fix siblings * fix extensions * fix * fix no cpu build * format * comments * fix perf regression, remove unecessary abort * fix events, task limit cpu * fix waiting * fix donation / temporaries in normalization
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@@ -2,14 +2,16 @@
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#pragma once
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#include <optional>
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#include "mlx/array.h"
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#include "mlx/backend/common/copy.h"
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#include "mlx/backend/common/utils.h"
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namespace mlx::core {
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void copy(const array& src, array& dst, CopyType ctype);
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void copy_inplace(const array& src, array& dst, CopyType ctype);
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void copy(const array& src, array& dst, CopyType ctype, Stream stream);
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void copy_inplace(const array& src, array& dst, CopyType ctype, Stream stream);
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void copy_inplace(
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const array& src,
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@@ -19,6 +21,9 @@ void copy_inplace(
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const Strides& o_strides,
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int64_t i_offset,
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int64_t o_offset,
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CopyType ctype);
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CopyType ctype,
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Stream stream,
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const std::optional<array>& dynamic_i_offset = std::nullopt,
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const std::optional<array>& dynamic_o_offset = std::nullopt);
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} // namespace mlx::core
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