redesign for faster cpu/gpu synch (#1869)

* redesign for faster cpu/gpu synch

* load + more async CPU

* use command encoder API and move more ops to use it

* make fence back-end generic + CPU only fence

* faster build

* fix async eval

* fixes + handle temporaries

* fix / improve cpu conv

* remove unused status, fix siblings

* fix extensions

* fix

* fix no cpu build

* format

* comments

* fix perf regression, remove unecessary abort

* fix events, task limit cpu

* fix waiting

* fix donation / temporaries in normalization
This commit is contained in:
Awni Hannun
2025-03-06 19:23:38 -08:00
committed by GitHub
parent 5245f12a46
commit c4230747a1
103 changed files with 5013 additions and 3873 deletions

View File

@@ -37,8 +37,8 @@ TEST_CASE("test stream management") {
}
TEST_CASE("test asynchronous launch") {
auto s1 = default_stream(default_device());
auto s2 = new_stream(default_device());
auto s1 = default_stream(Device::cpu);
auto s2 = new_stream(Device::cpu);
// Make sure streams execute asynchronously
int x = 1;
@@ -67,8 +67,8 @@ TEST_CASE("test asynchronous launch") {
}
TEST_CASE("test stream placement") {
auto s1 = default_stream(default_device());
auto s2 = new_stream(default_device());
auto s1 = default_stream(Device::cpu);
auto s2 = new_stream(Device::cpu);
{
// Wait on stream 1