Metal validation (#432)

* tests clear metal validation

* add cpp test with metal validation to circleci

* nit
This commit is contained in:
Awni Hannun
2024-01-11 11:57:24 -08:00
committed by GitHub
parent 975e265f74
commit c9934fe8a4
10 changed files with 142 additions and 35 deletions

View File

@@ -153,6 +153,11 @@ MetalAllocator::MetalAllocator()
gc_limit_(0.95 * device_->recommendedMaxWorkingSetSize()) {}
Buffer MetalAllocator::malloc(size_t size, bool allow_swap /* = false */) {
// Metal doesn't like empty buffers
if (size == 0) {
return Buffer{nullptr};
}
// Align up memory
if (size > vm_page_size) {
size = vm_page_size * ((size + vm_page_size - 1) / vm_page_size);

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@@ -20,6 +20,9 @@ void copy_gpu(const array& in, array& out, CopyType ctype, const Stream& s) {
} else {
out.set_data(allocator::malloc_or_wait(out.nbytes()));
}
if (out.size() == 0) {
return;
}
if (ctype == CopyType::GeneralGeneral) {
ctype = CopyType::General;
}

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@@ -1,5 +1,4 @@
// Copyright © 2023 Apple Inc.
#include <algorithm>
#include <cassert>
#include <numeric>
@@ -33,6 +32,9 @@ void Gather::eval_gpu(const std::vector<array>& inputs, array& out) {
}
out.set_data(allocator::malloc_or_wait(out.nbytes()));
if (out.size() == 0) {
return;
}
auto& s = stream();
auto& d = metal::device(s.device);
@@ -110,14 +112,18 @@ void Gather::eval_gpu(const std::vector<array>& inputs, array& out) {
for (int i = 0; i < nidx; ++i) {
set_array_buffer(compute_encoder, arg_enc, inputs[i + 1], i);
}
arg_enc->setBuffer(
static_cast<MTL::Buffer*>(idx_shapes_buf.ptr()), 0, nidx + 1);
compute_encoder->useResource(
static_cast<MTL::Buffer*>(idx_shapes_buf.ptr()), MTL::ResourceUsageRead);
arg_enc->setBuffer(
static_cast<MTL::Buffer*>(idx_strides_buf.ptr()), 0, nidx + 2);
compute_encoder->useResource(
static_cast<MTL::Buffer*>(idx_strides_buf.ptr()), MTL::ResourceUsageRead);
if (idx_ndim > 0) {
arg_enc->setBuffer(
static_cast<MTL::Buffer*>(idx_shapes_buf.ptr()), 0, nidx + 1);
compute_encoder->useResource(
static_cast<MTL::Buffer*>(idx_shapes_buf.ptr()),
MTL::ResourceUsageRead);
arg_enc->setBuffer(
static_cast<MTL::Buffer*>(idx_strides_buf.ptr()), 0, nidx + 2);
compute_encoder->useResource(
static_cast<MTL::Buffer*>(idx_strides_buf.ptr()),
MTL::ResourceUsageRead);
}
*static_cast<int*>(arg_enc->constantData(nidx + 3)) = idx_ndim;
// Set all the buffers
@@ -163,6 +169,11 @@ void Scatter::eval_gpu(const std::vector<array>& inputs, array& out) {
inputs[0].data_size() == 1 ? CopyType::Scalar : CopyType::General;
copy_gpu(inputs[0], out, copy_type);
// Empty update
if (inputs.back().size() == 0) {
return;
}
// Get stream
auto& s = stream();
auto& d = metal::device(s.device);
@@ -254,14 +265,18 @@ void Scatter::eval_gpu(const std::vector<array>& inputs, array& out) {
for (int i = 0; i < nidx; ++i) {
set_array_buffer(compute_encoder, arg_enc, inputs[i + 1], i);
}
arg_enc->setBuffer(
static_cast<MTL::Buffer*>(idx_shapes_buf.ptr()), 0, nidx + 1);
compute_encoder->useResource(
static_cast<MTL::Buffer*>(idx_shapes_buf.ptr()), MTL::ResourceUsageRead);
arg_enc->setBuffer(
static_cast<MTL::Buffer*>(idx_strides_buf.ptr()), 0, nidx + 2);
compute_encoder->useResource(
static_cast<MTL::Buffer*>(idx_strides_buf.ptr()), MTL::ResourceUsageRead);
if (idx_ndim > 0) {
arg_enc->setBuffer(
static_cast<MTL::Buffer*>(idx_shapes_buf.ptr()), 0, nidx + 1);
compute_encoder->useResource(
static_cast<MTL::Buffer*>(idx_shapes_buf.ptr()),
MTL::ResourceUsageRead);
arg_enc->setBuffer(
static_cast<MTL::Buffer*>(idx_strides_buf.ptr()), 0, nidx + 2);
compute_encoder->useResource(
static_cast<MTL::Buffer*>(idx_strides_buf.ptr()),
MTL::ResourceUsageRead);
}
*static_cast<int*>(arg_enc->constantData(nidx + 3)) = idx_ndim;
compute_encoder->setBuffer(static_cast<MTL::Buffer*>(arg_buf.ptr()), 0, 0);
@@ -272,14 +287,32 @@ void Scatter::eval_gpu(const std::vector<array>& inputs, array& out) {
}
set_array_buffer(compute_encoder, upd, 1);
set_array_buffer(compute_encoder, out, 2);
compute_encoder->setBytes(upd.shape().data(), upd_ndim * sizeof(int), 3);
compute_encoder->setBytes(upd.strides().data(), upd_ndim * sizeof(size_t), 4);
if (upd_ndim == 0) {
// Need placeholders so Metal doesn't compalain
int shape_ = 0;
size_t stride_ = 0;
compute_encoder->setBytes(&shape_, sizeof(int), 3);
compute_encoder->setBytes(&stride_, sizeof(size_t), 4);
} else {
compute_encoder->setBytes(upd.shape().data(), upd_ndim * sizeof(int), 3);
compute_encoder->setBytes(
upd.strides().data(), upd_ndim * sizeof(size_t), 4);
}
compute_encoder->setBytes(&upd_ndim, sizeof(size_t), 5);
compute_encoder->setBytes(&upd_size, sizeof(size_t), 6);
size_t out_ndim = out.ndim();
compute_encoder->setBytes(out.shape().data(), out_ndim * sizeof(int), 7);
compute_encoder->setBytes(out.strides().data(), out_ndim * sizeof(size_t), 8);
if (out_ndim == 0) {
// Need placeholders so Metal doesn't compalain
int shape_ = 0;
size_t stride_ = 0;
compute_encoder->setBytes(&shape_, sizeof(int), 7);
compute_encoder->setBytes(&stride_, sizeof(size_t), 8);
} else {
compute_encoder->setBytes(out.shape().data(), out_ndim * sizeof(int), 7);
compute_encoder->setBytes(
out.strides().data(), out_ndim * sizeof(size_t), 8);
}
compute_encoder->setBytes(&out_ndim, sizeof(size_t), 9);
compute_encoder->setBytes(axes_.data(), axes_.size() * sizeof(int), 10);

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@@ -31,6 +31,9 @@ void binary_op(
set_binary_op_output_data(a, b, outputs[1], bopt);
auto& out = outputs[0];
if (out.size() == 0) {
return;
}
// Try to collapse contiguous dims
auto [shape, strides] = collapse_contiguous_dims(a, b, out);
@@ -120,6 +123,9 @@ void binary_op(
auto& b = inputs[1];
auto bopt = get_binary_op_type(a, b);
set_binary_op_output_data(a, b, out, bopt);
if (out.size() == 0) {
return;
}
// Try to collapse contiguous dims
auto [shape, strides] = collapse_contiguous_dims(a, b, out);
@@ -214,6 +220,9 @@ void unary_op(
} else {
out.set_data(allocator::malloc_or_wait(out.nbytes()));
}
if (in.size() == 0) {
return;
}
auto& s = out.primitive().stream();
auto& d = metal::device(s.device);
@@ -263,6 +272,9 @@ void arange_set_scalars(T start, T next, MTL::ComputeCommandEncoder* enc) {
void Arange::eval_gpu(const std::vector<array>& inputs, array& out) {
assert(inputs.size() == 0);
out.set_data(allocator::malloc_or_wait(out.nbytes()));
if (out.size() == 0) {
return;
}
auto& s = stream();
auto& d = metal::device(s.device);
auto kernel = d.get_kernel("arange" + type_to_name(out));
@@ -390,9 +402,18 @@ void ArgReduce::eval_gpu(const std::vector<array>& inputs, array& out) {
compute_encoder->setComputePipelineState(kernel);
set_array_buffer(compute_encoder, in, 0);
set_array_buffer(compute_encoder, out, 1);
compute_encoder->setBytes(shape.data(), ndim * sizeof(int), 2);
compute_encoder->setBytes(in_strides.data(), ndim * sizeof(size_t), 3);
compute_encoder->setBytes(out_strides.data(), ndim * sizeof(size_t), 4);
if (ndim == 0) {
// Pass place holders so metal doesn't complain
int shape_ = 0;
size_t stride_ = 0;
compute_encoder->setBytes(&shape_, sizeof(int), 2);
compute_encoder->setBytes(&stride_, sizeof(size_t), 3);
compute_encoder->setBytes(&stride_, sizeof(size_t), 4);
} else {
compute_encoder->setBytes(shape.data(), ndim * sizeof(int), 2);
compute_encoder->setBytes(in_strides.data(), ndim * sizeof(size_t), 3);
compute_encoder->setBytes(out_strides.data(), ndim * sizeof(size_t), 4);
}
compute_encoder->setBytes(&ndim, sizeof(size_t), 5);
compute_encoder->setBytes(&axis_stride, sizeof(size_t), 6);
compute_encoder->setBytes(&axis_size, sizeof(size_t), 7);
@@ -629,6 +650,9 @@ void RandomBits::eval_gpu(const std::vector<array>& inputs, array& out) {
size_t elems_per_key = out.size() / num_keys;
size_t bytes_per_key = out.itemsize() * elems_per_key;
out.set_data(allocator::malloc_or_wait(out.nbytes()));
if (out.size() == 0) {
return;
}
size_t out_per_key = (bytes_per_key + 4 - 1) / 4;
size_t half_size = out_per_key / 2;

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@@ -2,7 +2,6 @@
#include <algorithm>
#include <cassert>
#include <iostream>
#include <sstream>
#include "mlx/backend/common/reduce.h"
@@ -21,10 +20,14 @@ namespace mlx::core {
namespace {
inline auto safe_divup(size_t n, size_t m) {
inline auto safe_div(size_t n, size_t m) {
return m == 0 ? 0 : (n + m - 1) / m;
}
inline auto safe_divup(size_t n, size_t m) {
return safe_div(n, m) * m;
}
// All Reduce
void all_reduce_dispatch(
const array& in,
@@ -56,7 +59,7 @@ void all_reduce_dispatch(
mod_in_size > thread_group_size ? thread_group_size : mod_in_size;
// If the number of thread groups needed exceeds 1024, we reuse threads groups
uint n_thread_groups = safe_divup(mod_in_size, thread_group_size);
uint n_thread_groups = safe_div(mod_in_size, thread_group_size);
n_thread_groups = std::min(n_thread_groups, 1024u);
uint nthreads = n_thread_groups * thread_group_size;
@@ -204,7 +207,8 @@ void strided_reduce_general_dispatch(
// if we ever come to doubles. In that case, we should also cut
// down the number of threads we launch in a threadgroup
compute_encoder->setThreadgroupMemoryLength(
threadgroup_dim_x * threadgroup_dim_y * out.itemsize(), 0);
safe_divup(threadgroup_dim_x * threadgroup_dim_y * out.itemsize(), 16),
0);
compute_encoder->dispatchThreadgroups(grid_dims, group_dims);
}
@@ -231,7 +235,10 @@ void Reduce::eval_gpu(const std::vector<array>& inputs, array& out) {
assert(!axes_.empty());
// Continue with reduction operation
out.set_data(allocator::malloc_or_wait(out.nbytes()));
// Minimum of 4 bytes since we use size 4 structs for all reduce
// and metal will complain o/w
size_t min_bytes = std::max(out.nbytes(), 4ul);
out.set_data(allocator::malloc_or_wait(min_bytes));
std::string op_name;
switch (reduce_type_) {
case Reduce::And:
@@ -273,7 +280,7 @@ void Reduce::eval_gpu(const std::vector<array>& inputs, array& out) {
}
// Reduce
{
if (in.size() > 0) {
std::vector<array> copies;
ReductionPlan plan = get_reduction_plan(in, axes_);

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@@ -1,5 +1,4 @@
// Copyright © 2023 Apple Inc.
#include <cmath>
#include <numeric>
#include <set>