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[CUDA] Reduce use of managed memory (#2725)
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* Use async cuda malloc managed with cuda 13 * add pool threshold * refactor for regular cuda malloc * load eval gpu for cuda * remove use of cuda pool, use cuda free async * fix * fix * fix * fix * fix + comment
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@@ -41,9 +41,8 @@ void Arange::eval_gpu(const std::vector<array>& inputs, array& out) {
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if (out.size() == 0) {
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return;
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}
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out.set_data(allocator::malloc(out.nbytes()));
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auto& encoder = cu::get_command_encoder(stream());
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out.set_data(cu::malloc_async(out.nbytes(), encoder.stream()));
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encoder.set_output_array(out);
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dispatch_int_float_types(out.dtype(), "Arange", [&](auto type_tag) {
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@@ -58,7 +57,7 @@ void Arange::eval_gpu(const std::vector<array>& inputs, array& out) {
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num_blocks,
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block_dims,
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0,
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out.data<OutType>(),
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gpu_ptr<OutType>(out),
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out.data_size(),
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static_cast<CTYPE>(start_),
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static_cast<CTYPE>(start_ + step_) - static_cast<CTYPE>(start_));
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