[CUDA] Reduce use of managed memory (#2725)
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* Use async cuda malloc managed with cuda 13

* add pool threshold

* refactor for regular cuda malloc

* load eval gpu for cuda

* remove use of cuda pool, use cuda free async

* fix

* fix

* fix

* fix

* fix + comment
This commit is contained in:
Awni Hannun
2025-11-05 16:05:23 -08:00
committed by GitHub
parent 27778156dc
commit df58b4133a
79 changed files with 795 additions and 515 deletions

View File

@@ -140,8 +140,10 @@ void ArgReduce::eval_gpu(const std::vector<array>& inputs, array& out) {
nvtx3::scoped_range r("ArgReduce::eval_gpu");
assert(inputs.size() == 1);
auto& in = inputs[0];
out.set_data(allocator::malloc(out.nbytes()));
auto& s = stream();
auto& encoder = cu::get_command_encoder(s);
out.set_data(cu::malloc_async(out.nbytes(), encoder.stream()));
// Prepare the shapes, strides and axis arguments.
Shape shape = remove_index(in.shape(), axis_);
@@ -154,7 +156,6 @@ void ArgReduce::eval_gpu(const std::vector<array>& inputs, array& out) {
int32_t ndim = shape.size();
// ArgReduce.
auto& encoder = cu::get_command_encoder(s);
encoder.set_input_array(in);
encoder.set_output_array(out);
dispatch_real_types(in.dtype(), "ArgReduce", [&](auto type_tag) {
@@ -172,8 +173,8 @@ void ArgReduce::eval_gpu(const std::vector<array>& inputs, array& out) {
num_blocks,
block_dim(),
0,
in.data<T>(),
out.data<uint32_t>(),
gpu_ptr<T>(in),
gpu_ptr<uint32_t>(out),
out.size(),
const_param(shape),
const_param(in_strides),