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[CUDA] Reduce use of managed memory (#2725)
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* Use async cuda malloc managed with cuda 13 * add pool threshold * refactor for regular cuda malloc * load eval gpu for cuda * remove use of cuda pool, use cuda free async * fix * fix * fix * fix * fix + comment
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@@ -3,6 +3,7 @@
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#pragma once
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#include "mlx/array.h"
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#include "mlx/backend/cuda/allocator.h"
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#include "mlx/backend/cuda/device/config.h"
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#include "mlx/backend/cuda/utils.h"
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#include "mlx/dtype_utils.h"
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@@ -23,7 +24,7 @@ class CommandEncoder;
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// Return pointer alignment of |x|'s data.
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inline uint8_t get_alignment(const array& x) {
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uint8_t alignment = 1;
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uintptr_t address = reinterpret_cast<uintptr_t>(x.data<void>());
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uintptr_t address = reinterpret_cast<uintptr_t>(gpu_ptr<void>(x));
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for (; alignment < 32; alignment *= 2) {
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if (address % (alignment * 2)) {
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return alignment;
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@@ -56,7 +57,7 @@ inline std::array<T, MAX_NDIM> vector_key(const Vec<T>& vec) {
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// Helpers used by get_data_ptrs to get pointers.
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inline void* get_data_ptr(const array& arr) {
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return const_cast<void*>(arr.data<void>());
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return const_cast<void*>(gpu_ptr<void>(arr));
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}
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template <typename T, typename = std::enable_if_t<std::is_scalar_v<T>>>
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