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[CUDA] Reduce use of managed memory (#2725)
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* Use async cuda malloc managed with cuda 13 * add pool threshold * refactor for regular cuda malloc * load eval gpu for cuda * remove use of cuda pool, use cuda free async * fix * fix * fix * fix * fix + comment
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@@ -250,7 +250,7 @@ void col_reduce_looped(
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const cu::ColReduceArgs& args) {
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// Allocate data for the output using in's layout to access them as
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// contiguously as possible.
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allocate_same_layout(out, in, axes);
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allocate_same_layout(out, in, axes, encoder);
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encoder.set_input_array(in);
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encoder.set_output_array(out);
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@@ -261,7 +261,7 @@ void col_reduce_looped(
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using T = cuda_type_t<MLX_GET_TYPE(type_tag)>;
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using U = typename cu::ReduceResult<OP, T>::type;
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// Cub doesn't like const pointers for vectorized loads. (sigh)
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T* indata = const_cast<T*>(in.data<T>());
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T* indata = const_cast<T*>(gpu_ptr<T>(in));
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constexpr int N_READS = 4;
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constexpr int BM = 32;
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@@ -276,7 +276,7 @@ void col_reduce_looped(
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blocks,
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0,
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indata,
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out.data<U>(),
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gpu_ptr<U>(out),
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static_cast<cu::ColReduceArgs>(args));
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});
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});
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@@ -293,7 +293,7 @@ void col_reduce_small(
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const cu::ColReduceArgs& args) {
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// Allocate data for the output using in's layout to access them as
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// contiguously as possible.
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allocate_same_layout(out, in, axes);
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allocate_same_layout(out, in, axes, encoder);
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encoder.set_input_array(in);
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encoder.set_output_array(out);
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@@ -312,8 +312,8 @@ void col_reduce_small(
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grid,
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block,
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0,
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in.data<T>(),
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out.data<U>(),
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gpu_ptr<T>(in),
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gpu_ptr<U>(out),
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static_cast<cu::ColReduceArgs>(args),
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out.size());
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});
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