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Add matrix inversion primitive (#822)
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@@ -900,4 +900,8 @@ void SVD::eval_gpu(
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throw std::runtime_error("[SVD::eval_gpu] Metal SVD NYI.");
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}
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void Inverse::eval_gpu(const std::vector<array>& inputs, array& output) {
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throw std::runtime_error("[Inverse::eval_gpu] Metal inversion NYI.");
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}
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} // namespace mlx::core
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