[CUDA] Partly fix random for large sizes (#2798)

This commit is contained in:
Awni Hannun
2025-11-20 07:27:50 -08:00
committed by GitHub
parent d8e9ded928
commit f9e1a14135

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@@ -139,10 +139,10 @@ void RandomBits::eval_gpu(const std::vector<array>& inputs, array& out) {
// keys has shape (N1, ..., NK, 2)
// out has shape (N1, ..., NK, M1, M2, ...)
auto& keys = inputs[0];
uint32_t num_keys = keys.size() / 2;
size_t num_keys = keys.size() / 2;
uint32_t elems_per_key = out.size() / num_keys;
uint32_t bytes_per_key = out.itemsize() * elems_per_key;
size_t elems_per_key = out.size() / num_keys;
size_t bytes_per_key = out.itemsize() * elems_per_key;
auto& s = stream();
auto& encoder = cu::get_command_encoder(s);
out.set_data(cu::malloc_async(out.nbytes(), encoder));
@@ -150,19 +150,25 @@ void RandomBits::eval_gpu(const std::vector<array>& inputs, array& out) {
return;
}
uint32_t out_per_key = (bytes_per_key + 4 - 1) / 4;
uint32_t half_size = out_per_key / 2;
size_t out_per_key = (bytes_per_key + 4 - 1) / 4;
size_t half_size = out_per_key / 2;
bool odd = out_per_key % 2;
if ((half_size + odd) >= UINT32_MAX || num_keys >= UINT32_MAX) {
throw std::runtime_error("[RandomBits::eval_gpu] Large size unsupported");
}
encoder.set_input_array(keys);
encoder.set_output_array(out);
dim3 grid_dims{num_keys, half_size + odd};
int64_t total = grid_dims.x * grid_dims.y;
int32_t threads_y = 1;
while ((total / threads_y) >= (1U << 31)) {
int64_t total = num_keys * (half_size + odd);
uint32_t threads_y = 1;
while ((total / threads_y) >= UINT_MAX) {
threads_y *= 2;
}
int32_t threads_x = cuda::ceil_div(total, threads_y);
uint32_t threads_x = cuda::ceil_div(total, threads_y);
dim3 grid_dims{
static_cast<uint32_t>(num_keys), static_cast<uint32_t>(half_size + odd)};
auto [grid, block] = get_grid_and_block(threads_x, threads_y, 1);
auto& stream = encoder.stream();
if (keys.flags().row_contiguous) {