* redesign for faster cpu/gpu synch
* load + more async CPU
* use command encoder API and move more ops to use it
* make fence back-end generic + CPU only fence
* faster build
* fix async eval
* fixes + handle temporaries
* fix / improve cpu conv
* remove unused status, fix siblings
* fix extensions
* fix
* fix no cpu build
* format
* comments
* fix perf regression, remove unecessary abort
* fix events, task limit cpu
* fix waiting
* fix donation / temporaries in normalization
* compile works for big arrays when contiguous
* style
* nits in docs
* a bunch more stuff
* update jit
* update jit
* use constant for shapes and strides and remove elem_to_loc overload
* use kernel instantiation
* docs nits
* update binary and ternary
* comments
* fix copying scalars by adding fill_gpu
* Another copy scalar changed to fill
---------
Co-authored-by: Angelos Katharopoulos <a_katharopoulos@apple.com>
* try cpp 20 for compile
* unary, binary, ternary in jit
* nits
* fix gather/scatter
* fix rebase
* reorg compile
* add ternary to compile
* jit copy
* jit compile flag
* fix build
* use linked function for ternary
* some nits
* docs + circle min size build
* docs + circle min size build
* fix extension
* fix no cpu build
* improve includes
* Enable copy to work with int64 strides
* Fix uniform buffer indices or copy kernel arguments
* Update utils.h
* Remove manual unrolling of elem to loc loop
* GPU copy updated to handle negative strides
* Add slice update primitive
* buffer donation
* fix to move shared pointer
* format
* gpu in place for copy and binary
* revert ops test
* cpu in place
* a little cleanup
* remove useless bench