// Copyright © 2025 Apple Inc. #include "mlx/backend/cuda/binary/binary.cuh" namespace mlx::core { void BitwiseBinary::eval_gpu(const std::vector& inputs, array& out) { nvtx3::scoped_range r("BitwiseBinary::eval_gpu"); auto& s = out.primitive().stream(); switch (op_) { case BitwiseBinary::And: binary_op_gpu(inputs, out, name(), s); break; case BitwiseBinary::Or: binary_op_gpu(inputs, out, name(), s); break; case BitwiseBinary::Xor: binary_op_gpu(inputs, out, name(), s); break; case BitwiseBinary::LeftShift: binary_op_gpu(inputs, out, name(), s); break; case BitwiseBinary::RightShift: binary_op_gpu(inputs, out, name(), s); break; } } } // namespace mlx::core