50 const std::vector<int>& shape,
51 const std::vector<std::vector<stride_t>> strides) {
54 std::vector<int> to_collapse;
55 if (shape.size() > 0) {
56 to_collapse.push_back(0);
57 for (
int i = 1; i < shape.size(); i++) {
58 bool contiguous =
true;
59 for (
const std::vector<stride_t>& st : strides) {
60 if (st[i] * shape[i] != st[i - 1]) {
68 to_collapse.push_back(-1);
70 to_collapse.push_back(i);
72 to_collapse.push_back(-1);
75 std::vector<int> out_shape;
76 std::vector<std::vector<stride_t>> out_strides(strides.size());
77 for (
int i = 0; i < to_collapse.size(); i++) {
78 int current_shape = shape[to_collapse[i]];
79 while (to_collapse[++i] != -1) {
80 current_shape *= shape[to_collapse[i]];
82 out_shape.push_back(current_shape);
83 for (
int j = 0; j < strides.size(); j++) {
84 const std::vector<stride_t>& st = strides[j];
85 out_strides[j].push_back(st[to_collapse[i - 1]]);
89 return std::make_tuple(out_shape, out_strides);
110 const std::vector<int>& shape,
111 const std::vector<size_t>& strides) {
112 std::vector<int> collapsed_shape;
113 std::vector<size_t> collapsed_strides;
115 if (shape.size() > 0) {
116 collapsed_shape.push_back(shape[0]);
117 collapsed_strides.push_back(strides[0]);
118 for (
int i = 1; i < shape.size(); i++) {
119 if (strides[i] * shape[i] != collapsed_strides.back() ||
120 collapsed_shape.back() *
static_cast<size_t>(shape[i]) >
121 std::numeric_limits<int>::max()) {
122 collapsed_shape.push_back(shape[i]);
123 collapsed_strides.push_back(strides[i]);
125 collapsed_shape.back() *= shape[i];
126 collapsed_strides.back() = strides[i];
131 return std::make_tuple(collapsed_shape, collapsed_strides);
136 const std::vector<int>& shape,
137 const std::vector<stride_t>& strides) {
138 size_t data_size = 1;
141 bool is_row_contiguous =
true;
142 bool is_col_contiguous =
true;
144 for (
int i = 0, ri = shape.size() - 1; ri >= 0; i++, ri--) {
145 is_col_contiguous &= strides[i] == f_stride || shape[i] == 1;
146 is_row_contiguous &= strides[ri] == b_stride || shape[ri] == 1;
147 f_stride *= shape[i];
148 b_stride *= shape[ri];
149 if (strides[i] > 0) {
150 data_size *= shape[i];
154 return std::make_tuple(data_size, is_row_contiguous, is_col_contiguous);