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MLX
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Go to the source code of this file.
Namespaces | |
| namespace | mlx |
| namespace | mlx::core |
| namespace | mlx::core::metal |
Functions | |
| bool | mlx::core::metal::is_available () |
| size_t | mlx::core::metal::get_active_memory () |
| size_t | mlx::core::metal::get_peak_memory () |
| void | mlx::core::metal::reset_peak_memory () |
| size_t | mlx::core::metal::get_cache_memory () |
| size_t | mlx::core::metal::set_memory_limit (size_t limit, bool relaxed=true) |
| size_t | mlx::core::metal::set_cache_limit (size_t limit) |
| void | mlx::core::metal::clear_cache () |
| void | mlx::core::metal::start_capture (std::string path="") |
Capture a GPU trace, saving it to an absolute file path | |
| void | mlx::core::metal::stop_capture () |
| std::unordered_map< std::string, std::variant< std::string, size_t > > | mlx::core::metal::device_info () |
| Get information about the GPU and system settings. | |