target_sources( mlx PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/broadcasting.cpp ${CMAKE_CURRENT_SOURCE_DIR}/compiled.cpp ${CMAKE_CURRENT_SOURCE_DIR}/common.cpp ${CMAKE_CURRENT_SOURCE_DIR}/load.cpp ${CMAKE_CURRENT_SOURCE_DIR}/reduce.cpp ${CMAKE_CURRENT_SOURCE_DIR}/slicing.cpp ${CMAKE_CURRENT_SOURCE_DIR}/utils.cpp)