Files
mlx/mlx/backend/cuda/eval.cpp
Awni Hannun ec0d5db67b [CUDA] Switch to CUDA graphs (#2317)
* cuda graph prototype

fix signal bug + start to add dependencies

capture more

capture more ops

remaining ops

fix reduce and rope deps

add concurrent context

try update, but not working

cosistent topology order

use node api

use node api directly to reduce overhead

fix bug

use kernels in unary

cache graph

format

fix synchronization

format

* comment
2025-07-02 15:59:13 -07:00

67 lines
1.8 KiB
C++

// Copyright © 2025 Apple Inc.
#include "mlx/backend/gpu/eval.h"
#include "mlx/backend/cuda/allocator.h"
#include "mlx/backend/cuda/device.h"
#include "mlx/backend/gpu/available.h"
#include "mlx/primitives.h"
#include <nvtx3/nvtx3.hpp>
namespace mlx::core::gpu {
bool is_available() {
return true;
}
void new_stream(Stream s) {
// Force initalization of cuda, so cuda runtime get destroyed at last.
cudaFree(nullptr);
// Ensure the static stream objects get created.
cu::get_command_encoder(s);
// The main thread is safe to free buffers.
cu::allocator().register_this_thread();
}
void eval(array& arr) {
nvtx3::scoped_range r("gpu::eval");
auto outputs = arr.outputs();
{
// If the array is a tracer hold a reference
// to its inputs so they don't get donated
std::vector<array> inputs;
if (arr.is_tracer()) {
inputs = arr.inputs();
}
arr.primitive().eval_gpu(arr.inputs(), outputs);
}
auto& encoder = cu::get_command_encoder(arr.primitive().stream());
// Keep used buffers alive until kernel finishes running.
std::unordered_set<std::shared_ptr<array::Data>> buffers;
for (auto& in : arr.inputs()) {
buffers.insert(in.data_shared_ptr());
}
for (auto& s : arr.siblings()) {
buffers.insert(s.data_shared_ptr());
}
// Remove the output if it was donated to by an input.
if (auto it = buffers.find(arr.data_shared_ptr()); it != buffers.end()) {
buffers.erase(it);
}
encoder.add_completed_handler([buffers = std::move(buffers)]() {});
encoder.maybe_commit();
}
void finalize(Stream s) {
nvtx3::scoped_range r("gpu::finalize");
cu::get_command_encoder(s).commit();
}
void synchronize(Stream s) {
nvtx3::scoped_range r("gpu::synchronize");
cu::get_command_encoder(s).synchronize();
}
} // namespace mlx::core::gpu