.. |
jit
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scatter axis + gather axis primitives (#1813)
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2025-01-31 20:48:08 -08:00 |
kernels
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use minimum deployment target (#2016)
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2025-03-28 14:31:53 -07:00 |
allocator.cpp
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wire cache (#2006)
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2025-03-25 18:54:01 -07:00 |
allocator.h
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wire cache (#2006)
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2025-03-25 18:54:01 -07:00 |
binary.cpp
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redesign for faster cpu/gpu synch (#1869)
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2025-03-06 19:23:38 -08:00 |
binary.h
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Fixes for large arrays with a few ops (#1299)
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2024-07-30 17:18:39 -07:00 |
CMakeLists.txt
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MinGW support (#1806)
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2025-02-01 12:40:06 -08:00 |
compiled.cpp
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redesign for faster cpu/gpu synch (#1869)
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2025-03-06 19:23:38 -08:00 |
conv.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
copy.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
copy.h
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Dynamic slicing (#1741)
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2025-01-07 14:02:16 -08:00 |
custom_kernel.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
device.cpp
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Fix multistream GPU deadlock (#1969)
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2025-03-20 07:19:47 -07:00 |
device.h
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redesign for faster cpu/gpu synch (#1869)
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2025-03-06 19:23:38 -08:00 |
distributed.cpp
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redesign for faster cpu/gpu synch (#1869)
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2025-03-06 19:23:38 -08:00 |
event.cpp
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redesign for faster cpu/gpu synch (#1869)
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2025-03-06 19:23:38 -08:00 |
fence.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
fft.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
hadamard.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
indexing.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
jit_kernels.cpp
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fix copy for large arrays (#1953)
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2025-03-10 15:04:25 -07:00 |
kernels.h
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Add missing #pragma once (#1838)
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2025-02-06 11:11:22 -08:00 |
make_compiled_preamble.sh
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Dispatch bf16 at run time when using the JIT (#1584)
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2024-11-15 16:54:36 -08:00 |
matmul.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
matmul.h
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Use int64 stride everywhere (#1671)
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2024-12-09 11:09:02 -08:00 |
metal_impl.h
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redesign for faster cpu/gpu synch (#1869)
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2025-03-06 19:23:38 -08:00 |
metal.cpp
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Fix multistream GPU deadlock (#1969)
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2025-03-20 07:19:47 -07:00 |
metal.h
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move memory APIs into top level mlx.core (#1982)
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2025-03-21 07:25:12 -07:00 |
nojit_kernels.cpp
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Dynamic slicing (#1741)
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2025-01-07 14:02:16 -08:00 |
normalization.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
primitives.cpp
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Distributed layers (#1270)
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2025-03-21 13:52:17 -07:00 |
quantized.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
reduce.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
reduce.h
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Reductions update (#1351)
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2024-11-04 22:25:16 -08:00 |
resident.cpp
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Fix some leaks and races (#1629)
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2024-11-27 20:01:20 -08:00 |
resident.h
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Wired (#1510)
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2024-10-25 09:35:33 -07:00 |
rope.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
scaled_dot_product_attention.cpp
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causal vector sdpa (#2018)
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2025-03-28 12:36:13 -07:00 |
scan.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
slicing.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
slicing.h
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More shape type (#1705)
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2024-12-19 08:08:20 -08:00 |
softmax.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
sort.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
ternary.cpp
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redesign for faster cpu/gpu synch (#1869)
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2025-03-06 19:23:38 -08:00 |
ternary.h
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Add some internal GPU apis (#1177)
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2024-06-04 09:24:26 -07:00 |
unary.cpp
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fix malloc or wait deadlock (#1976)
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2025-03-20 16:48:43 -07:00 |
unary.h
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Add some internal GPU apis (#1177)
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2024-06-04 09:24:26 -07:00 |
utils.cpp
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Fp64 on the CPU (#1843)
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2025-02-07 15:52:22 -08:00 |
utils.h
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redesign for faster cpu/gpu synch (#1869)
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2025-03-06 19:23:38 -08:00 |