mlx/mlx/backend/metal/binary.h

34 lines
637 B
C++

// Copyright © 2024 Apple Inc.
#pragma once
#include "mlx/array.h"
namespace mlx::core {
void binary_op_gpu(
const std::vector<array>& inputs,
std::vector<array>& outputs,
const char* op,
const Stream& s);
void binary_op_gpu(
const std::vector<array>& inputs,
array& out,
const char* op,
const Stream& s);
void binary_op_gpu_inplace(
const std::vector<array>& inputs,
std::vector<array>& outputs,
const char* op,
const Stream& s);
void binary_op_gpu_inplace(
const std::vector<array>& inputs,
array& out,
const char* op,
const Stream& s);
} // namespace mlx::core