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mlx/mlx/backend/cuda/slicing.cpp
2025-05-06 21:26:46 -07:00

16 lines
315 B
C++

// Copyright © 2025 Apple Inc.
#include "mlx/backend/gpu/slicing.h"
namespace mlx::core {
void concatenate_gpu(
const std::vector<array>& inputs,
array& out,
int axis,
const Stream& s) {
throw std::runtime_error("concatenate_gpu not implemented in CUDA backend.");
}
} // namespace mlx::core