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* shapeless compilation for some graphs * update compile benchmark * default compile a few activations * buffer donation * bugfix * shapeless fix * update tests to work for cpu and gpu fusion * test kwargs * add kwargs to compile * Recompile when python arguments change * no compile for tanh * some constant tests --------- Co-authored-by: Angelos Katharopoulos <a_katharopoulos@apple.com>
30 lines
825 B
C++
30 lines
825 B
C++
// Copyright © 2023-2024 Apple Inc.
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#pragma once
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#include "mlx/array.h"
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namespace mlx::core {
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enum class CompileMode { disabled, no_simplify, no_fuse, enabled };
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/** Compile takes a function and returns a compiled function. */
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std::function<std::vector<array>(const std::vector<array>&)> compile(
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const std::function<std::vector<array>(const std::vector<array>&)>& fun,
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bool shapeless = false);
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/** Globally disable compilation.
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* Setting the environment variable ``MLX_DISABLE_COMPILE`` can also
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* be used to disable compilation.
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*/
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void disable_compile();
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/** Globally enable compilation.
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* This will override the environment variable ``MLX_DISABLE_COMPILE``.
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*/
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void enable_compile();
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/** Set the compiler mode to the given value. */
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void set_compile_mode(CompileMode mode);
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} // namespace mlx::core
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