mlx/mlx/backend/metal/allocator.cpp
Awni Hannun d4b222b6d3
Fix some leaks and races (#1629)
* fix leak and fix potential race

* more leak fixes

* fix one more
2024-11-27 20:01:20 -08:00

310 lines
8.1 KiB
C++

// Copyright © 2023-2024 Apple Inc.
#include "mlx/backend/metal/allocator.h"
#include "mlx/backend/metal/metal.h"
#include "mlx/backend/metal/metal_impl.h"
#include "mlx/backend/metal/resident.h"
#include <mach/vm_page_size.h>
#include <unistd.h>
#include <cstdlib>
namespace mlx::core {
namespace allocator {
Allocator& allocator() {
return metal::allocator();
}
void* Buffer::raw_ptr() {
return static_cast<MTL::Buffer*>(ptr_)->contents();
}
} // namespace allocator
namespace metal {
namespace {
BufferCache::BufferCache(MTL::Device* device)
: device_(device), head_(nullptr), tail_(nullptr), pool_size_(0) {}
BufferCache::~BufferCache() {
auto pool = metal::new_scoped_memory_pool();
clear();
}
void BufferCache::clear() {
for (auto& [size, holder] : buffer_pool_) {
if (holder->buf)
holder->buf->release();
delete holder;
}
buffer_pool_.clear();
pool_size_ = 0;
head_ = nullptr;
tail_ = nullptr;
}
MTL::Buffer* BufferCache::reuse_from_cache(size_t size) {
// Find the closest buffer in pool
MTL::Buffer* pbuf = nullptr;
auto it = buffer_pool_.lower_bound(size);
// Make sure we use most of the available memory
while (!pbuf && it != buffer_pool_.end() &&
it->first < std::min(2 * size, size + 2 * vm_page_size)) {
// Collect from the cache
pbuf = it->second->buf;
// Remove from cache
remove_from_list(it->second);
delete it->second;
it = buffer_pool_.erase(it);
}
if (pbuf) {
pool_size_ -= pbuf->length();
}
return pbuf;
}
void BufferCache::recycle_to_cache(MTL::Buffer* buf) {
// Add to cache
if (buf) {
BufferHolder* bh = new BufferHolder(buf);
add_at_head(bh);
pool_size_ += buf->length();
buffer_pool_.insert({buf->length(), bh});
}
}
void BufferCache::release_cached_buffers(size_t min_bytes_to_free) {
if (min_bytes_to_free >= 0.9 * pool_size_) {
clear();
} else {
size_t total_bytes_freed = 0;
while (tail_ && (total_bytes_freed < min_bytes_to_free)) {
if (tail_->buf) {
total_bytes_freed += tail_->buf->length();
tail_->buf->release();
tail_->buf = nullptr;
}
remove_from_list(tail_);
}
pool_size_ -= total_bytes_freed;
}
}
void BufferCache::add_at_head(BufferCache::BufferHolder* to_add) {
if (!to_add)
return;
if (!head_) {
head_ = to_add;
tail_ = to_add;
} else {
head_->prev = to_add;
to_add->next = head_;
head_ = to_add;
}
}
void BufferCache::remove_from_list(BufferCache::BufferHolder* to_remove) {
if (!to_remove) {
return;
}
// If in the middle
if (to_remove->prev && to_remove->next) {
to_remove->prev->next = to_remove->next;
to_remove->next->prev = to_remove->prev;
} else if (to_remove->prev && to_remove == tail_) { // If tail
tail_ = to_remove->prev;
tail_->next = nullptr;
} else if (to_remove == head_ && to_remove->next) { // If head
head_ = to_remove->next;
head_->prev = nullptr;
} else if (to_remove == head_ && to_remove == tail_) { // If only element
head_ = nullptr;
tail_ = nullptr;
}
to_remove->prev = nullptr;
to_remove->next = nullptr;
}
} // namespace
MetalAllocator::MetalAllocator()
: device_(device(mlx::core::Device::gpu).mtl_device()),
residency_set_(device_),
buffer_cache_(device_) {
auto memsize = std::get<size_t>(device_info()["memory_size"]);
block_limit_ =
std::min(1.5 * device_->recommendedMaxWorkingSetSize(), 0.95 * memsize);
gc_limit_ = std::min(
static_cast<size_t>(0.95 * device_->recommendedMaxWorkingSetSize()),
block_limit_);
max_pool_size_ = block_limit_;
device(mlx::core::Device::gpu)
.set_residency_set(residency_set_.mtl_residency_set());
}
size_t MetalAllocator::set_cache_limit(size_t limit) {
std::unique_lock lk(mutex_);
std::swap(limit, max_pool_size_);
return limit;
};
size_t MetalAllocator::set_memory_limit(size_t limit, bool relaxed) {
std::unique_lock lk(mutex_);
std::swap(limit, block_limit_);
relaxed_ = relaxed;
gc_limit_ = std::min(
block_limit_,
static_cast<size_t>(0.95 * device_->recommendedMaxWorkingSetSize()));
return limit;
};
size_t MetalAllocator::set_wired_limit(size_t limit) {
std::unique_lock lk(mutex_);
std::swap(limit, wired_limit_);
residency_set_.resize(wired_limit_);
return limit;
};
Buffer MetalAllocator::malloc(size_t size, bool allow_swap /* = false */) {
// Metal doesn't like empty buffers
if (size == 0) {
return Buffer{nullptr};
}
// More helpful message if maximum buffer length is exceeded
if (size > device_->maxBufferLength()) {
std::ostringstream msg;
msg << "Attempting to allocate " << size << " bytes which is greater than"
<< " the maximum allowed buffer size of " << device_->maxBufferLength()
<< " bytes.";
throw std::runtime_error(msg.str());
}
// Align up memory
if (size > vm_page_size) {
size = vm_page_size * ((size + vm_page_size - 1) / vm_page_size);
}
// Try the cache
std::unique_lock lk(mutex_);
MTL::Buffer* buf = buffer_cache_.reuse_from_cache(size);
if (!buf) {
size_t mem_required = get_active_memory() + get_cache_memory() + size;
// If there is too much memory pressure, fail (likely causes a wait).
if (!(allow_swap && relaxed_) && mem_required >= block_limit_) {
return Buffer{nullptr};
}
auto pool = metal::new_scoped_memory_pool();
// If we have a lot of memory pressure or are over the maximum cache size,
// try to reclaim memory from the cache
if (mem_required >= gc_limit_) {
buffer_cache_.release_cached_buffers(mem_required - gc_limit_);
}
// Allocate new buffer if needed
size_t res_opt = MTL::ResourceStorageModeShared;
res_opt |= MTL::ResourceHazardTrackingModeUntracked;
lk.unlock();
buf = device_->newBuffer(size, res_opt);
lk.lock();
}
active_memory_ += buf->length();
peak_memory_ = std::max(peak_memory_, active_memory_);
// Maintain the cache below the requested limit
if (get_cache_memory() >= max_pool_size_) {
auto pool = metal::new_scoped_memory_pool();
buffer_cache_.release_cached_buffers(get_cache_memory() - max_pool_size_);
}
residency_set_.insert(buf);
return Buffer{static_cast<void*>(buf)};
}
void MetalAllocator::clear_cache() {
std::unique_lock lk(mutex_);
auto pool = metal::new_scoped_memory_pool();
buffer_cache_.clear();
}
void MetalAllocator::free(Buffer buffer) {
auto buf = static_cast<MTL::Buffer*>(buffer.ptr());
if (buf == nullptr) {
return;
}
std::unique_lock lk(mutex_);
residency_set_.erase(buf);
active_memory_ -= buf->length();
if (get_cache_memory() < max_pool_size_) {
buffer_cache_.recycle_to_cache(buf);
} else {
lk.unlock();
auto pool = metal::new_scoped_memory_pool();
buf->release();
}
}
size_t MetalAllocator::size(Buffer buffer) const {
return static_cast<MTL::Buffer*>(buffer.ptr())->length();
}
MetalAllocator& allocator() {
// By creating the |allocator_| on heap, the destructor of MetalAllocator
// will not be called on exit and buffers in the cache will be leaked. This
// can save some time at program exit.
static MetalAllocator* allocator_ = new MetalAllocator;
return *allocator_;
}
size_t set_cache_limit(size_t limit) {
return allocator().set_cache_limit(limit);
}
size_t set_memory_limit(size_t limit, bool relaxed /* = true */) {
return allocator().set_memory_limit(limit, relaxed);
}
size_t set_wired_limit(size_t limit) {
if (limit >
std::get<size_t>(device_info()["max_recommended_working_set_size"])) {
throw std::invalid_argument(
"[metal::set_wired_limit] Setting a wired limit larger than "
"the maximum working set size is not allowed.");
}
return allocator().set_wired_limit(limit);
}
size_t get_active_memory() {
return allocator().get_active_memory();
}
size_t get_peak_memory() {
return allocator().get_peak_memory();
}
void reset_peak_memory() {
allocator().reset_peak_memory();
}
size_t get_cache_memory() {
return allocator().get_cache_memory();
}
void clear_cache() {
return allocator().clear_cache();
}
} // namespace metal
} // namespace mlx::core