mlx/mlx/event.h
2024-10-07 19:13:50 -07:00

60 lines
1.1 KiB
C++

// Copyright © 2024 Apple Inc.
#pragma once
#include <memory>
#include <stdexcept>
#include "mlx/stream.h"
namespace mlx::core {
class Event {
public:
Event() = default;
Event(const Stream& steam);
// Wait for the event to be signaled at its current value
void wait();
// Signal the event at its current value
void signal();
// Check if the event has been signaled at its current value
bool is_signaled() const;
// Check if the event is valid
bool valid() const {
return event_ != nullptr;
}
uint64_t value() const {
return value_;
}
void set_value(uint64_t v) {
value_ = v;
}
const Stream& stream() const {
if (!valid()) {
throw std::runtime_error(
"[Event::stream] Cannot access stream on invalid event.");
}
return stream_;
}
const std::shared_ptr<void>& raw_event() const {
return event_;
}
private:
// Default constructed stream should never be used
// since the event is not yet valid
Stream stream_{0, Device::cpu};
std::shared_ptr<void> event_;
uint64_t value_{0};
};
} // namespace mlx::core