Files
mlx/mlx/backend/metal/jit/includes.h
CCYeh b3825ac149 Add Masked Scatter (#2663)
Co-authored-by: Awni Hannun <awni@apple.com>
Co-authored-by: Angelos Katharopoulos <katharas@gmail.com>
Co-authored-by: Angelos Katharopoulos <a_katharopoulos@apple.com>
2025-11-19 14:53:32 -08:00

48 lines
1.0 KiB
C++

// Copyright © 2023-2024 Apple Inc.
#pragma once
namespace mlx::core::metal {
const char* utils();
const char* binary_ops();
const char* unary_ops();
const char* ternary_ops();
const char* reduce_utils();
const char* gather();
const char* scatter();
const char* masked_scatter();
const char* arange();
const char* unary();
const char* binary();
const char* binary_two();
const char* copy();
const char* fft();
const char* gather_axis();
const char* gather_front();
const char* hadamard();
const char* logsumexp();
const char* quantized_utils();
const char* quantized();
const char* fp_quantized();
const char* ternary();
const char* scan();
const char* scatter_axis();
const char* softmax();
const char* sort();
const char* reduce();
const char* gemm();
const char* steel_gemm_fused();
const char* steel_gemm_masked();
const char* steel_gemm_splitk();
const char* steel_gemm_gather();
const char* steel_gemm_segmented();
const char* conv();
const char* steel_conv();
const char* steel_conv_general();
const char* gemv_masked();
} // namespace mlx::core::metal