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			201 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			201 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright © 2023 Apple Inc.
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| 
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| #include <iostream>
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| #include <sstream>
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| 
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| #include "mlx/mlx.h"
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| #include "time_utils.h"
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| 
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| using namespace mlx::core;
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| 
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| void time_irregular_binary_ops_1D() {
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|   auto device = default_device();
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|   int size = 1000000;
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|   int step = 2;
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|   auto a = random::uniform({size});
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|   auto b = random::uniform({size});
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|   eval(a, b);
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|   a = slice(a, {0}, {size}, {step});
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|   b = slice(b, {0}, {size}, {step});
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|   TIMEM("1D strided", add, a, b, device);
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| }
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| 
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| void time_irregular_binary_ops_2D() {
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|   auto device = default_device();
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|   int size = 2048;
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|   auto a = random::uniform({size, size});
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|   auto b = random::uniform({size, size});
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|   eval(a, b);
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|   TIMEM("2D regular", add, a, b, device);
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| 
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|   b = transpose(b);
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|   eval(b);
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|   TIMEM("2D transpose", add, a, b, device);
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| 
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|   b = random::uniform({size});
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|   eval(b);
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|   TIMEM("2D broadcast dim 0", add, a, b, device);
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| 
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|   b = reshape(b, {size, 1});
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|   eval(b);
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|   TIMEM("2D broadcast dim 1", add, a, b, device);
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| }
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| 
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| void time_irregular_binary_ops_3D() {
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|   auto device = default_device();
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|   int d0 = 32;
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|   int d1 = 512;
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|   int d2 = 512;
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|   auto a = random::uniform({d0, d1, d2});
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|   auto b = random::uniform({d0, d1, d2});
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|   TIMEM("3D regular", add, a, b, device);
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| 
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|   b = transpose(b, {0, 2, 1});
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|   TIMEM("3D transpose", add, a, b, device);
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| 
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|   b = random::uniform({d1, d2});
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|   TIMEM("3D broadcast dim 0", add, a, b, device);
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| 
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|   b = random::uniform({d0, 1, d2});
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|   TIMEM("3D broadcast dim 1", add, a, b, device);
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| 
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|   b = random::uniform({d0, d1, 1});
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|   TIMEM("3D broadcast dim 2", add, a, b, device);
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| 
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|   b = random::uniform({d2});
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|   TIMEM("3D broadcast dims 0, 1", add, a, b, device);
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| 
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|   b = random::uniform({d1, 1});
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|   TIMEM("3D broadcast dims 0, 2", add, a, b, device);
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| 
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|   b = random::uniform({d0, 1, 1});
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|   TIMEM("3D broadcast dims 1, 2", add, a, b, device);
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| }
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| 
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| void time_irregular_binary_ops_4D() {
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|   auto device = default_device();
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|   std::vector<int> shape = {8, 8, 512, 512};
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|   auto a = random::uniform(shape);
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|   auto b = random::uniform(shape);
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| 
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|   TIMEM("4D regular", add, a, b, device);
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| 
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|   b = transpose(b, {0, 1, 3, 2});
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|   TIMEM("4D transpose", add, a, b, device);
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| 
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|   std::string om = "4D broadcast dims ";
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|   for (int i = 0; i < shape.size(); ++i) {
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|     shape[i] = 1;
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|     b = random::uniform(shape);
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|     std::ostringstream msg;
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|     msg << om << i;
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|     TIMEM(msg.str(), add, a, b, device);
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| 
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|     for (int j = i + 1; j < shape.size(); ++j) {
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|       shape[j] = 1;
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|       std::ostringstream msg;
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|       msg << om << i << ", " << j;
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|       b = random::uniform(shape);
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|       TIMEM(msg.str(), add, a, b, device);
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|       shape[j] = a.shape(j);
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| 
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|       for (int k = j + 1; k < shape.size(); ++k) {
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|         shape[k] = 1;
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|         std::ostringstream msg;
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|         msg << om << i << ", " << j << ", " << k;
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|         b = random::uniform(shape);
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|         TIMEM(msg.str(), add, a, b, device);
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|         shape[k] = a.shape(k);
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|       }
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|     }
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|     shape[i] = a.shape(i);
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|   }
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| }
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| 
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| void time_irregular_reshape() {
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|   auto device = default_device();
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|   std::vector<int> shape;
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|   auto reshape_fn = [&shape, device](const array& a) {
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|     return reshape(a, shape, device);
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|   };
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| 
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|   int size = 64;
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|   int d = 2 * size;
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| 
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|   auto a = random::uniform({d, d, d});
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| 
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|   shape = {8 * size, size, size};
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|   TIMEM("3D contiguous", reshape_fn, a);
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| 
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|   a = transpose(a);
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|   shape = {8 * size, size, size};
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|   TIMEM("3D transpose", reshape_fn, a);
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| 
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|   a = transpose(a, {1, 2, 0});
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|   shape = {8 * size, size, size};
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|   TIMEM("3D transpose dims 1 2", reshape_fn, a);
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| 
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|   a = broadcast_to(random::uniform({d, d}), {d, d, d});
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|   TIMEM("3D broadcast dim 0", reshape_fn, a);
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| 
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|   a = broadcast_to(random::uniform({d, 1, d}), {d, d, d});
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|   TIMEM("3D broadcast dim 1", reshape_fn, a);
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| 
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|   a = broadcast_to(random::uniform({d, d, 1}), {d, d, d});
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|   TIMEM("3D broadcast dim 2", reshape_fn, a);
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| 
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|   a = broadcast_to(random::uniform({d}), {d, d, d});
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|   TIMEM("3D broadcast dims 0, 1", reshape_fn, a);
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| 
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|   a = broadcast_to(random::uniform({d, 1}), {d, d, d});
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|   TIMEM("3D broadcast dims 0, 2", reshape_fn, a);
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| 
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|   a = broadcast_to(random::uniform({d, 1, 1}), {d, d, d});
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|   TIMEM("3D broadcast dims 1, 2", reshape_fn, a);
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| 
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|   a = broadcast_to(random::uniform({1, 1, 1}), {d, d, d});
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|   TIMEM("3D broadcast dims 1, 2, 3", reshape_fn, a);
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| }
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| 
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| void time_irregular_astype_1D() {
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|   auto device = default_device();
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|   int size = 1000000;
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|   int step = 2;
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|   auto a = random::uniform({size});
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|   a = slice(a, {0}, {size}, {step});
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|   TIMEM("1D strided", astype, a, int32, device);
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| }
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| 
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| void time_irregular_astype_2D() {
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|   auto device = default_device();
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|   int size = 2048;
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|   std::vector<int> shape = {size, size};
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| 
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|   auto a = random::uniform(shape);
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|   TIMEM("2D regular", astype, a, int32, device);
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| 
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|   a = transpose(a);
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|   TIMEM("2D transpose", astype, a, int32, device);
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| 
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|   a = broadcast_to(random::uniform({size}), shape);
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|   TIMEM("2D broadcast dim 0", astype, a, int32, device);
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| 
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|   a = broadcast_to(random::uniform({size, 1}), shape);
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|   TIMEM("2D broadcast dim 1", astype, a, int32, device);
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| }
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| 
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| int main(int argc, char** argv) {
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|   if (argc > 1) {
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|     bool use_gpu = !strcmp(argv[1], "gpu");
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|     set_default_device(use_gpu ? Device::gpu : Device::cpu);
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|   }
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|   std::cout << "Benchmarks for " << default_device() << std::endl;
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|   time_irregular_binary_ops_1D();
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|   time_irregular_binary_ops_2D();
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|   time_irregular_binary_ops_3D();
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|   time_irregular_binary_ops_4D();
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|   time_irregular_reshape();
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|   time_irregular_astype_1D();
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|   time_irregular_astype_2D();
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| }
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