mlx/mlx/backend/common/reduce.cpp
Awni Hannun 1156c84e86
Refactor common into cpu specific and truly common (#1817)
* refactor

* fix extension example

* fix no-cpu
2025-02-03 15:58:02 -08:00

148 lines
4.6 KiB
C++

// Copyright © 2024 Apple Inc.
#include "mlx/backend/common/reduce.h"
namespace mlx::core {
std::pair<Shape, Strides> shapes_without_reduction_axes(
const array& x,
const std::vector<int>& axes) {
auto shape = x.shape();
auto strides = x.strides();
for (int i = axes.size() - 1; i >= 0; i--) {
int a = axes[i];
shape.erase(shape.begin() + a);
strides.erase(strides.begin() + a);
}
return std::make_pair(shape, strides);
}
ReductionPlan get_reduction_plan(const array& x, const std::vector<int>& axes) {
// The data is all there and we are reducing over everything
if (x.size() == x.data_size() && axes.size() == x.ndim() &&
x.flags().contiguous) {
return ContiguousAllReduce;
}
// Row contiguous input so the output is row contiguous
if (x.flags().row_contiguous) {
// Merge consecutive axes
Shape shape = {x.shape(axes[0])};
Strides strides = {x.strides()[axes[0]]};
for (int i = 1; i < axes.size(); i++) {
if (axes[i] - 1 == axes[i - 1] && x.shape(axes[i]) > 1) {
shape.back() *= x.shape(axes[i]);
strides.back() = x.strides()[axes[i]];
} else {
shape.push_back(x.shape(axes[i]));
strides.push_back(x.strides()[axes[i]]);
}
}
// Remove singleton axes from the plan
for (int i = shape.size() - 1; i >= 0; i--) {
if (shape[i] == 1) {
shape.erase(shape.begin() + i);
strides.erase(strides.begin() + i);
}
}
if (strides.back() == 1) {
return ReductionPlan(ContiguousReduce, shape, strides);
} else if (strides.back() > 1) {
return ReductionPlan(ContiguousStridedReduce, shape, strides);
}
}
// Let's check if we can optimize our access patterns
//
// 1. We have a reduction axis with stride 1. Simply call
// GeneralContiguousReduce and be done with it.
// 2. We have transpositions and we are not reducing over the axis with
// stride 1. However, we are reducing over an axis where everything is
// contiguous in memory to the right of that axis. We can call strided
// reduce and be done with it.
// 2. We have weird transpositions and expands. Copy the strides to the
// output, then call strided reduce.
// Sort reduction axes by stride in order to merge them and figure out if we
// have a contiguous reduction.
std::vector<std::pair<int, int64_t>> reductions;
for (auto a : axes) {
if (x.shape(a) > 1) {
reductions.push_back(std::make_pair(x.shape(a), x.strides()[a]));
}
}
std::sort(reductions.begin(), reductions.end(), [](auto a, auto b) {
bool a_is_zero = a.second == 0;
bool b_is_zero = b.second == 0;
return (a_is_zero != b_is_zero) ? a.second < b.second : a.second > b.second;
});
// Extract the two smallest and try to merge them in case the contiguous
// reduction can be bigger than just the last axis.
for (int i = reductions.size() - 1; i >= 1; i--) {
auto a = reductions[i];
auto b = reductions[i - 1];
// b.stride = a.shape * a.stride then a and b are contiguous
if (b.second == a.first * a.second) {
reductions.erase(reductions.begin() + i);
reductions[i - 1] = std::make_pair(a.first * b.first, a.second);
}
}
Shape shape;
Strides strides;
for (auto r : reductions) {
shape.push_back(r.first);
strides.push_back(r.second);
}
// We can call the contiguous reduction op for every weird way the input is
// structured in the rest of the axes.
if (strides.back() == 1) {
return ReductionPlan(GeneralContiguousReduce, shape, strides);
}
// Delegate to the general strided reduction op if the axes after
// strides.back() are contiguous.
if (strides.back() > 1) {
int64_t size = 1;
bool have_expand = false;
for (int i = x.ndim() - 1; i >= 0; i--) {
if (axes.back() == i) {
continue;
}
auto stride_i = x.strides()[i];
auto shape_i = x.shape(i);
if (stride_i == 0) {
if (shape_i == 1) {
continue;
}
have_expand = true;
break;
}
if (stride_i != size && shape_i != 1) {
break;
}
size *= shape_i;
}
// In the case of an expanded dimension we are being conservative and
// require the smallest reduction stride to be smaller than the maximum row
// contiguous size. The reason is that we can't easily know if the reduced
// axis is before or after an expanded dimension.
if (size > strides.back() || (size == strides.back() && !have_expand)) {
return ReductionPlan(GeneralStridedReduce, shape, strides);
}
}
return ReductionPlan(GeneralReduce, shape, strides);
}
} // namespace mlx::core