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* try to fix build for ios * skip cpu compile * fix namespace * fix namespace * Use CMake for platform specific cpu compile --------- Co-authored-by: Angelos Katharopoulos <a_katharopoulos@apple.com>
854 lines
26 KiB
C++
854 lines
26 KiB
C++
// Copyright © 2023-2024 Apple Inc.
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#include <cstdlib>
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#include <map>
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#include <unordered_map>
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#include <unordered_set>
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#include "mlx/allocator.h"
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#include "mlx/compile.h"
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#include "mlx/compile_impl.h"
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#include "mlx/primitives.h"
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#include "mlx/transforms.h"
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#include "mlx/transforms_impl.h"
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namespace mlx::core {
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constexpr int max_compile_depth = 11;
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bool is_unary(const Primitive& p) {
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return (
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typeid(p) == typeid(Abs) || typeid(p) == typeid(ArcCos) ||
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typeid(p) == typeid(ArcCosh) || typeid(p) == typeid(ArcSin) ||
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typeid(p) == typeid(ArcSinh) || typeid(p) == typeid(ArcTan) ||
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typeid(p) == typeid(ArcTanh) || typeid(p) == typeid(AsType) ||
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typeid(p) == typeid(Ceil) || typeid(p) == typeid(Cos) ||
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typeid(p) == typeid(Cosh) || typeid(p) == typeid(Remainder) ||
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typeid(p) == typeid(Erf) || typeid(p) == typeid(ErfInv) ||
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typeid(p) == typeid(Exp) || typeid(p) == typeid(Floor) ||
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typeid(p) == typeid(Log) || typeid(p) == typeid(Log1p) ||
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typeid(p) == typeid(LogicalNot) || typeid(p) == typeid(Negative) ||
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typeid(p) == typeid(Round) || typeid(p) == typeid(Sigmoid) ||
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typeid(p) == typeid(Sign) || typeid(p) == typeid(Sin) ||
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typeid(p) == typeid(Sinh) || typeid(p) == typeid(Square) ||
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typeid(p) == typeid(Sqrt) || typeid(p) == typeid(Tan) ||
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typeid(p) == typeid(Tanh));
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}
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bool is_binary(const Primitive& p) {
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return (
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typeid(p) == typeid(Add) || typeid(p) == typeid(Divide) ||
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typeid(p) == typeid(Equal) || typeid(p) == typeid(Greater) ||
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typeid(p) == typeid(GreaterEqual) || typeid(p) == typeid(Less) ||
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typeid(p) == typeid(LessEqual) || typeid(p) == typeid(LogicalNot) ||
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typeid(p) == typeid(LogicalAnd) || typeid(p) == typeid(LogicalOr) ||
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typeid(p) == typeid(LogAddExp) || typeid(p) == typeid(Maximum) ||
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typeid(p) == typeid(Minimum) || typeid(p) == typeid(Multiply) ||
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typeid(p) == typeid(NotEqual) || typeid(p) == typeid(Power) ||
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typeid(p) == typeid(Subtract));
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}
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bool is_ternary(const Primitive& p) {
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return typeid(p) == typeid(Select);
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}
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bool is_broadcast(const Primitive& p) {
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return typeid(p) == typeid(Broadcast);
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}
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bool is_noop(const Primitive& p) {
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return typeid(p) == typeid(Copy) || typeid(p) == typeid(StopGradient);
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}
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bool is_reduction(const Primitive& p) {
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return typeid(p) == typeid(Reduce) || typeid(p) == typeid(ArgReduce);
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}
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bool is_fusable(const Primitive& p) {
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return is_unary(p) || is_binary(p) || is_ternary(p) || is_broadcast(p) ||
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is_noop(p);
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}
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bool allows_shapeless(const Primitive& p) {
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return typeid(p) == typeid(Compiled) || is_unary(p) || is_binary(p) ||
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is_noop(p) || is_reduction(p) || typeid(p) == typeid(Softmax) ||
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typeid(p) == typeid(Sort) || typeid(p) == typeid(ArgSort) ||
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typeid(p) == typeid(ArgPartition) || typeid(p) == typeid(Partition) ||
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typeid(p) == typeid(Select);
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}
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Compiled::Compiled(
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Stream stream,
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std::vector<array> inputs,
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std::vector<array> outputs,
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std::vector<array> tape,
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std::unordered_set<uintptr_t> constant_ids)
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: Primitive(stream),
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inputs_(std::move(inputs)),
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outputs_(std::move(outputs)),
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tape_(std::move(tape)),
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constant_ids_(std::move(constant_ids)) {}
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std::vector<array> Compiled::vjp(
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const std::vector<array>& primals,
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const std::vector<array>& cotangents,
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const std::vector<int>& argnums,
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const std::vector<array>& outputs) {
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throw std::runtime_error("[Compiled] Cannot vjp primitive.");
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}
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std::vector<array> Compiled::jvp(
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const std::vector<array>& primals,
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const std::vector<array>& tangents,
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const std::vector<int>& argnums) {
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throw std::runtime_error("[Compiled] Cannot jvp primitive.");
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}
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std::pair<std::vector<array>, std::vector<int>> Compiled::vmap(
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const std::vector<array>& inputs,
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const std::vector<int>& axes) {
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throw std::runtime_error("[Compiled] Cannot vmap primitive.");
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}
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bool Compiled::is_equivalent(const Primitive& other) const {
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const Compiled& a_other = static_cast<const Compiled&>(other);
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return std::equal(
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tape_.begin(),
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tape_.end(),
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a_other.tape_.begin(),
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a_other.tape_.end(),
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[](const array& a1, const array& a2) {
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auto& p1 = a1.primitive();
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auto& p2 = a2.primitive();
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return typeid(p1) == typeid(p2) && p1.is_equivalent(p2);
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});
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}
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void Compiled::print(std::ostream& os) {
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os << "Compiled";
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for (auto& a : tape_) {
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a.primitive().print(os);
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}
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}
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std::vector<std::vector<int>> Compiled::output_shapes(
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const std::vector<array>& inputs) {
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size_t nd = 0;
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for (auto& in : inputs) {
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nd = std::max(nd, in.ndim());
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}
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std::vector<int> out_shape(nd, 0);
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for (auto& in : inputs) {
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auto dd = nd - in.ndim();
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for (auto i = dd; i < nd; ++i) {
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out_shape[i] = std::max(out_shape[i], in.shape()[i - dd]);
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}
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}
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// All outputs have the same shape
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return std::vector<std::vector<int>>(outputs_.size(), out_shape);
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}
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namespace detail {
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CompileMode& compile_mode() {
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auto get_val = []() {
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if (const char* buff_str = std::getenv("MLX_DISABLE_COMPILE")) {
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return CompileMode::disabled;
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} else {
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return CompileMode::enabled;
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}
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};
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static CompileMode compile_mode_ = get_val();
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return compile_mode_;
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}
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using CompileFn = std::function<std::vector<array>(const std::vector<array>&)>;
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using ParentsMap =
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std::unordered_map<std::uintptr_t, std::vector<std::pair<array, int>>>;
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// Helper that merges two arrays in the graph by setting the parents of the
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// source to point to the destination
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void merge(array& dst, array& src, ParentsMap& parents_map) {
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// Canonicalize the order of the primitives outputs
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auto sources = src.outputs();
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auto dests = dst.outputs();
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// For each src parent, point it to the corresponding dst
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for (int i = 0; i < sources.size(); ++i) {
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auto src_parents = parents_map.find(sources[i].id());
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if (src_parents == parents_map.end()) {
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continue;
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}
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auto& pairs = parents_map[dests[i].id()];
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for (auto& parent : src_parents->second) {
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parent.first.inputs()[parent.second] = dests[i];
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pairs.push_back(parent);
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}
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// Remove the source from the map to avoid fusing with it again
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parents_map.erase(src_parents);
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}
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};
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template <typename T, typename... U>
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size_t getAddress(std::function<T(U...)> f) {
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typedef T(fnType)(U...);
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fnType** fnPointer = f.template target<fnType*>();
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if (fnPointer == nullptr) {
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throw std::invalid_argument(
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"[compile] Cannot compile a non-addressable function.");
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}
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return (size_t)*fnPointer;
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}
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struct CompilerCache {
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struct CacheEntry {
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std::vector<array> inputs;
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std::vector<array> outputs;
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std::vector<array> tape;
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bool empty{true};
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std::vector<uint64_t> constants;
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};
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// Returns a reference to a CacheEntry which can be updated
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// by the caller to avoid copying large tapes / inputs / outputs
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CacheEntry& find(
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size_t fun_id,
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const std::vector<array>& inputs,
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bool shapeless,
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const std::vector<uint64_t>& constants) {
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// Try to find the entry
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auto [entry_it, inserted] = cache_.insert({fun_id, {}});
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auto& entries = entry_it->second;
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auto is_match = [shapeless](
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const std::vector<array>& in1,
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const std::vector<array>& in2) {
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if (in1.size() != in2.size()) {
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return false;
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}
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for (int i = 0; i < in1.size(); ++i) {
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if (in1[i].ndim() != in2[i].ndim()) {
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return false;
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}
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if (!shapeless && in1[i].shape() != in2[i].shape()) {
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return false;
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}
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if (in1[i].dtype() != in2[i].dtype()) {
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return false;
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}
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}
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return true;
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};
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// Loop over entries and check inputs match i.e. shapes and types must be
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// equal. Note this could get really slow if one compiles the same
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// function with many different shapes. May want to store entries in a
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// more easily searchable structure.
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for (auto& entry : entries) {
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// Check the inputs match and return if so
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if (is_match(inputs, entry.inputs) && constants == entry.constants) {
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return entry;
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}
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}
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// Otherwise append a new cache entry
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entries.push_back(CacheEntry{});
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return entries.back();
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};
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void erase(size_t fun_id) {
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cache_.erase(fun_id);
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}
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private:
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CompilerCache() {
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// Make sure the allocator is fully
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// initialized before the compiler cache
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allocator::allocator();
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}
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friend CompilerCache& compiler_cache();
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std::unordered_map<size_t, std::vector<CacheEntry>> cache_;
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};
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CompilerCache& compiler_cache() {
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static CompilerCache compiler_cache_;
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return compiler_cache_;
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}
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std::pair<std::vector<array>, std::vector<array>> compile_trace(
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const std::function<std::vector<array>(const std::vector<array>&)>& fun,
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const std::vector<array>& inputs) {
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// Set the global tracing flag.
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detail::InTracing in_tracing;
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// Run the function on placeholder inputs
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// to get compute graph
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std::vector<array> tracer_inputs;
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for (int i = 0; i < inputs.size(); ++i) {
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array in(inputs[i].shape(), inputs[i].dtype(), nullptr, {});
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in.set_tracer(true);
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tracer_inputs.push_back(std::move(in));
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}
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return {tracer_inputs, fun(tracer_inputs)};
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}
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// Traverses the graph to build a tape and a map of array ids to their parents
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std::pair<std::vector<array>, ParentsMap> compile_dfs(
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const std::vector<array>& inputs,
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const std::vector<array>& outputs) {
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std::function<void(const array&)> recurse;
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std::vector<array> tape;
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std::unordered_set<std::uintptr_t> input_set;
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std::unordered_map<std::uintptr_t, std::vector<std::pair<array, int>>>
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parents_map;
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for (int i = 0; i < inputs.size(); ++i) {
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auto in = inputs[i];
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input_set.insert(in.id());
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}
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// DFS the graph to build the tape, and log parents and scalars
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std::unordered_set<std::uintptr_t> cache;
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recurse = [&](const array& a) {
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auto id = a.id();
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if (cache.find(id) != cache.end()) {
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return;
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}
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for (int i = 0; i < a.inputs().size(); i++) {
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auto& in = a.inputs()[i];
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parents_map[in.id()].push_back({a, i});
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for (auto& s : a.siblings()) {
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parents_map[in.id()].push_back({s, i});
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}
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// Don't recurse on inputs (but add them to the tape for the purpose
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// of future optimizations)
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if (input_set.find(a.id()) == input_set.end()) {
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recurse(in);
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}
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}
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cache.insert(id);
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for (auto& s : a.siblings()) {
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cache.insert(s.id());
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}
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tape.push_back(a);
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};
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for (auto& a : outputs) {
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recurse(a);
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}
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return {tape, parents_map};
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}
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// Simplify the tape. Note, this function modifies in-place both the tape and
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// the parents map to remove orphaned arrays
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void compile_simplify(
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std::vector<array>& tape,
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ParentsMap& parents_map,
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const std::vector<array>& outputs,
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int passes) {
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// Helpers to identify identical scalars
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std::map<std::pair<uint64_t, Dtype::Val>, array> scalars;
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auto is_scalar = [](const array& a) {
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return a.is_evaled() && a.ndim() == 0;
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};
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auto get_scalar_rep = [](const array& a) {
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uint64_t v = 0;
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int dtype;
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switch (a.dtype().size) {
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case 1:
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v = *a.data<uint8_t>();
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break;
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case 2:
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v = *a.data<uint16_t>();
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break;
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case 4:
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v = *a.data<uint32_t>();
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break;
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case 8:
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v = *a.data<uint64_t>();
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break;
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}
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return std::make_pair(v, a.dtype().val);
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};
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for (auto& a : tape) {
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if (is_scalar(a)) {
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scalars.insert({get_scalar_rep(a), a});
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}
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}
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// Depth-1 array equivalence check.
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auto array_equivalent = [](const array& a, const array& b) {
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if (!a.has_primitive() || !b.has_primitive()) {
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return false;
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}
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if (a.primitive_id() == b.primitive_id()) {
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return false;
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}
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const auto& pa = a.primitive();
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const auto& pb = b.primitive();
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if (typeid(pa) != typeid(pb)) {
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return false;
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}
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if (a.inputs().size() != b.inputs().size()) {
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return false;
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}
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for (int i = 0; i < a.inputs().size(); i++) {
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if (a.inputs()[i].id() != b.inputs()[i].id()) {
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return false;
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}
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}
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return pa.is_equivalent(pb);
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};
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// Merge scalars
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std::vector<array> new_tape;
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for (auto& arr : tape) {
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// Check if we can merge scalars
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if (is_scalar(arr)) {
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auto scalar = scalars.find(get_scalar_rep(arr));
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if (scalar->second.id() != arr.id()) {
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merge(scalar->second, arr, parents_map);
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// Don't keep orphaned scalars in the tape
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continue;
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}
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}
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new_tape.push_back(std::move(arr));
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}
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tape = std::move(new_tape);
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std::unordered_set<uintptr_t> output_set;
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for (auto& o : outputs) {
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output_set.insert(o.id());
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}
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// Multi-pass merge only keeping non-orphaned arrays in the tape
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for (int pass = 0; pass < passes; ++pass) {
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for (auto& arr : tape) {
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// Helper to check if we can merge the parents of the
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// given array
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auto maybe_merge_parents = [&](auto& a) {
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auto parents = parents_map.find(a.id());
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if (parents != parents_map.end()) {
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auto N = parents->second.size();
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std::vector<bool> mask(N, false);
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for (int i = 0; i < N; i++) {
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if (mask[i]) {
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continue;
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}
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for (int j = i + 1; j < N; j++) {
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if (mask[j]) {
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continue;
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}
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auto& src = parents->second[j].first;
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auto& dst = parents->second[i].first;
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if (src.id() != dst.id() && array_equivalent(src, dst)) {
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merge(dst, src, parents_map);
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mask[j] = true;
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}
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}
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}
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// Erase orphaned parents so we don't keep fusing with them
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for (int i = N - 1; i > 0; --i) {
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if (mask[i]) {
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parents->second.erase(parents->second.begin() + i);
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}
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}
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return false;
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} else {
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return output_set.find(a.id()) == output_set.end();
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}
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};
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bool discard = maybe_merge_parents(arr);
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for (auto& s : arr.siblings()) {
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discard &= maybe_merge_parents(s);
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}
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// If an array and its siblings have no parents, and none of them are
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// outputs, it is safe to remove it from the tape
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if (!discard) {
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new_tape.push_back(std::move(arr));
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}
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}
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tape = std::move(new_tape);
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}
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}
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// Extract sub-graphs of the graph that can be compiled
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// and replace them with a Compiled Primitive.
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void compile_fuse(
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std::vector<array>& tape,
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ParentsMap& parents_map,
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const std::vector<array>& inputs,
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std::vector<array>& outputs) {
|
|
// Track outputs to replace with new compiled outputs
|
|
std::unordered_map<uintptr_t, array> output_map;
|
|
for (auto& o : outputs) {
|
|
output_map.insert({o.id(), o});
|
|
}
|
|
|
|
// Set of inputs to distinguish constants
|
|
std::unordered_set<uintptr_t> input_ids;
|
|
for (auto& in : inputs) {
|
|
input_ids.insert(in.id());
|
|
}
|
|
|
|
// Go through the tape in reverse order and check for fusable sub-graphs
|
|
std::vector<array> new_tape;
|
|
std::unordered_set<uintptr_t> global_cache;
|
|
for (int i = tape.size() - 1; i >= 0; --i) {
|
|
auto& arr = tape[i];
|
|
|
|
// Already compiled
|
|
if (global_cache.find(arr.id()) != global_cache.end()) {
|
|
continue;
|
|
}
|
|
|
|
// Two pass recursion:
|
|
// First pass:
|
|
// - Collect all the primitives which we can fuse with
|
|
// - Keeps a cache of fusable primitives which may be added out of
|
|
// DAG order. We have to determine if all of a fused primitive's
|
|
// outputs are also in the fused section, and this may not be the
|
|
// case the first time we visit it.
|
|
// Second pass:
|
|
// - Collect inputs to the new compiled primitive
|
|
// - Add fusable primitives to a tape in the correct order
|
|
|
|
std::function<void(const array&, int, const Stream&)> recurse;
|
|
std::unordered_set<uintptr_t> cache;
|
|
recurse = [&](const array& a, int depth, const Stream& s) {
|
|
if (cache.find(a.id()) != cache.end()) {
|
|
return;
|
|
}
|
|
|
|
// Stop fusing if:
|
|
// - Depth limit exceeded
|
|
// - Constant input
|
|
// - Stream mismatch
|
|
// - Non fusable primitive
|
|
if (depth >= max_compile_depth || !a.has_primitive() ||
|
|
a.primitive().stream() != s || !is_fusable(a.primitive())) {
|
|
return;
|
|
}
|
|
|
|
bool all_parents_in = true;
|
|
if (depth > 0) {
|
|
// Guaranteed to have a parent since nested in the
|
|
// recursion.
|
|
auto& parents = parents_map.at(a.id());
|
|
for (auto& [p, idx] : parents) {
|
|
auto in_cache = cache.find(p.id()) != cache.end();
|
|
if (!in_cache) {
|
|
all_parents_in = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Arrays with a mix of parents outside the compilable section
|
|
// are not fusable
|
|
if (!all_parents_in) {
|
|
return;
|
|
}
|
|
|
|
cache.insert({a.id()});
|
|
|
|
for (auto& in : a.inputs()) {
|
|
recurse(in, depth + 1, s);
|
|
}
|
|
};
|
|
|
|
if (arr.has_primitive()) {
|
|
Stream s = arr.primitive().stream();
|
|
recurse(arr, 0, s);
|
|
}
|
|
|
|
// Not worth fusing a single primitive
|
|
if (cache.size() <= 1) {
|
|
new_tape.push_back(arr);
|
|
continue;
|
|
}
|
|
|
|
// Recurse a second time to build the tape in the right
|
|
// order and collect the inputs
|
|
std::unordered_set<uintptr_t> input_set;
|
|
std::vector<array> inputs;
|
|
std::vector<array> fused_tape;
|
|
std::unordered_set<uintptr_t> tape_set;
|
|
std::function<void(const array&)> recurse_tape;
|
|
recurse_tape = [&](const array& a) {
|
|
if (cache.find(a.id()) == cache.end()) {
|
|
if (input_set.find(a.id()) == input_set.end()) {
|
|
input_set.insert(a.id());
|
|
inputs.push_back(a);
|
|
}
|
|
return;
|
|
}
|
|
if (tape_set.find(a.id()) != tape_set.end()) {
|
|
return;
|
|
}
|
|
tape_set.insert(a.id());
|
|
for (auto& in : a.inputs()) {
|
|
recurse_tape(in);
|
|
}
|
|
fused_tape.push_back(a);
|
|
};
|
|
recurse_tape(arr);
|
|
|
|
std::vector<array> old_outputs;
|
|
// Add to global cache and add any global outputs to outputs
|
|
// of new primitive
|
|
for (int j = 0; j < fused_tape.size() - 1; ++j) {
|
|
auto& f = fused_tape[j];
|
|
if (output_map.find(f.id()) != output_map.end()) {
|
|
old_outputs.push_back(f);
|
|
// Parents are now siblings, update the parent map
|
|
auto& pairs = parents_map[f.id()];
|
|
pairs.erase(
|
|
std::remove_if(
|
|
pairs.begin(),
|
|
pairs.end(),
|
|
[&](auto& p) {
|
|
return cache.find(p.first.id()) != cache.end();
|
|
}),
|
|
pairs.end());
|
|
} else {
|
|
// Remove inner fused arrays parents from the parents map
|
|
// to keep the parents map in a valid state
|
|
parents_map.erase(f.id());
|
|
}
|
|
global_cache.insert({f.id()});
|
|
}
|
|
old_outputs.push_back(arr);
|
|
|
|
std::vector<std::vector<int>> shapes;
|
|
std::vector<Dtype> types;
|
|
for (auto& o : old_outputs) {
|
|
shapes.push_back(o.shape());
|
|
types.push_back(o.dtype());
|
|
}
|
|
std::unordered_set<uintptr_t> constant_ids;
|
|
for (auto& in : inputs) {
|
|
// Scalar constant
|
|
if (in.size() == 1 && !in.has_primitive() &&
|
|
input_ids.find(in.id()) == input_ids.end()) {
|
|
constant_ids.insert(in.id());
|
|
}
|
|
}
|
|
auto compiled_outputs = array::make_arrays(
|
|
shapes,
|
|
types,
|
|
std::make_shared<Compiled>(
|
|
old_outputs.back().primitive().stream(),
|
|
inputs,
|
|
old_outputs,
|
|
std::move(fused_tape),
|
|
std::move(constant_ids)),
|
|
inputs);
|
|
|
|
// One output per primitive
|
|
new_tape.push_back(compiled_outputs.back());
|
|
|
|
// Replace inputs old parents with compiled_outputs
|
|
for (int i = 0; i < inputs.size(); ++i) {
|
|
auto& pairs = parents_map[inputs[i].id()];
|
|
pairs.erase(
|
|
std::remove_if(
|
|
pairs.begin(),
|
|
pairs.end(),
|
|
[&](auto& p) { return cache.find(p.first.id()) != cache.end(); }),
|
|
pairs.end());
|
|
for (auto& o : compiled_outputs) {
|
|
pairs.push_back({o, i});
|
|
}
|
|
}
|
|
|
|
// - Update outputs parents to point to compiled outputs
|
|
// - Update any overall graph outputs to be compiled outputs
|
|
for (int o = 0; o < old_outputs.size(); ++o) {
|
|
merge(compiled_outputs[o], old_outputs[o], parents_map);
|
|
if (auto it = output_map.find(old_outputs[o].id());
|
|
it != output_map.end()) {
|
|
it->second = compiled_outputs[o];
|
|
}
|
|
}
|
|
}
|
|
|
|
std::reverse(new_tape.begin(), new_tape.end());
|
|
tape = std::move(new_tape);
|
|
|
|
// Replace output with potentially compiled output
|
|
for (auto& o : outputs) {
|
|
o = output_map.at(o.id());
|
|
}
|
|
}
|
|
|
|
std::vector<array> compile_replace(
|
|
const std::vector<array>& tape,
|
|
const std::vector<array>& trace_inputs,
|
|
const std::vector<array>& trace_outputs,
|
|
const std::vector<array>& inputs,
|
|
bool shapeless) {
|
|
std::unordered_map<uintptr_t, array> trace_to_real;
|
|
for (int i = 0; i < inputs.size(); ++i) {
|
|
trace_to_real.insert({trace_inputs[i].id(), inputs[i]});
|
|
}
|
|
|
|
for (auto& a : tape) {
|
|
// Arrays in the tape without primitives are constants
|
|
// and can be used directly
|
|
if (!a.has_primitive()) {
|
|
trace_to_real.insert({a.id(), a});
|
|
} else {
|
|
// Find real inputs
|
|
std::vector<array> real_inputs;
|
|
for (auto& in : a.inputs()) {
|
|
real_inputs.push_back(trace_to_real.at(in.id()));
|
|
}
|
|
if (a.siblings().empty()) {
|
|
auto shape =
|
|
shapeless ? a.primitive().output_shapes(real_inputs)[0] : a.shape();
|
|
auto real_a = array(
|
|
std::move(shape),
|
|
a.dtype(),
|
|
a.primitive_ptr(),
|
|
std::move(real_inputs));
|
|
trace_to_real.insert({a.id(), std::move(real_a)});
|
|
} else {
|
|
// Ensure the order is correct for multi-output primitives
|
|
std::vector<Dtype> types;
|
|
auto trace_out = a.outputs();
|
|
for (auto& o : trace_out) {
|
|
types.push_back(o.dtype());
|
|
}
|
|
std::vector<std::vector<int>> shapes;
|
|
if (shapeless) {
|
|
shapes = a.primitive().output_shapes(real_inputs);
|
|
} else {
|
|
for (auto& o : trace_out) {
|
|
shapes.push_back(o.shape());
|
|
}
|
|
}
|
|
auto real_out =
|
|
array::make_arrays(shapes, types, a.primitive_ptr(), real_inputs);
|
|
for (int i = 0; i < trace_out.size(); ++i) {
|
|
trace_to_real.insert({trace_out[i].id(), std::move(real_out[i])});
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
std::vector<array> outputs;
|
|
for (auto& o : trace_outputs) {
|
|
outputs.push_back(trace_to_real.at(o.id()));
|
|
}
|
|
return outputs;
|
|
}
|
|
|
|
void compile_validate_shapeless(const std::vector<array>& tape) {
|
|
for (auto& t : tape) {
|
|
if (!t.has_primitive()) {
|
|
continue;
|
|
}
|
|
auto& p = t.primitive();
|
|
if (allows_shapeless(p)) {
|
|
continue;
|
|
}
|
|
|
|
std::ostringstream msg;
|
|
msg << "[compile] Cannot compile primitive ";
|
|
p.print(msg);
|
|
msg << " with shapeless enabled.";
|
|
throw std::invalid_argument(msg.str());
|
|
}
|
|
}
|
|
|
|
std::function<std::vector<array>(const std::vector<array>&)> compile(
|
|
const std::function<std::vector<array>(const std::vector<array>&)>& fun,
|
|
size_t fun_id,
|
|
bool shapeless /* = false */,
|
|
std::vector<uint64_t> constants /* = {} */) {
|
|
if (compile_mode() == CompileMode::disabled ||
|
|
!(compile_available_for_device(default_device()))) {
|
|
return fun;
|
|
}
|
|
return [fun, fun_id, shapeless, constants = std::move(constants)](
|
|
const std::vector<array>& inputs) {
|
|
// If the inputs are tracers, trace the original graph
|
|
if (std::any_of(inputs.begin(), inputs.end(), [](auto& in) {
|
|
return in.is_tracer();
|
|
})) {
|
|
return fun(inputs);
|
|
}
|
|
|
|
// Find a cache entry with the correct inputs
|
|
auto& entry = compiler_cache().find(fun_id, inputs, shapeless, constants);
|
|
|
|
// No matching cache entry existed, so compile
|
|
if (entry.empty) {
|
|
// Mark the entry as not empty since we are about to fill it
|
|
entry.empty = false;
|
|
// Set the constants
|
|
entry.constants = std::move(constants);
|
|
// Trace to build the graph
|
|
std::tie(entry.inputs, entry.outputs) = compile_trace(fun, inputs);
|
|
|
|
// DFS the graph and get a tape, and a map of array id to (parent,
|
|
// position in parent inputs)
|
|
std::unordered_map<uintptr_t, std::vector<std::pair<array, int>>>
|
|
parents_map;
|
|
std::tie(entry.tape, parents_map) =
|
|
compile_dfs(entry.inputs, entry.outputs);
|
|
|
|
// Simplify the tape
|
|
if (compile_mode() != CompileMode::no_simplify) {
|
|
compile_simplify(
|
|
entry.tape, parents_map, entry.outputs, /* passes */ 3);
|
|
}
|
|
|
|
// Kernel fusion to generate Compiled primitives. The tape and
|
|
// new outputs must be updated accordingly
|
|
if (compile_mode() != CompileMode::no_fuse) {
|
|
compile_fuse(entry.tape, parents_map, entry.inputs, entry.outputs);
|
|
}
|
|
|
|
if (shapeless) {
|
|
compile_validate_shapeless(entry.tape);
|
|
}
|
|
}
|
|
|
|
// At this point we must have a tape, now replace the placeholders
|
|
// with real arrays that can be evaluated
|
|
return compile_replace(
|
|
entry.tape, entry.inputs, entry.outputs, inputs, shapeless);
|
|
};
|
|
}
|
|
|
|
void compile_erase(size_t fun_id) {
|
|
detail::compiler_cache().erase(fun_id);
|
|
}
|
|
|
|
} // namespace detail
|
|
|
|
std::function<std::vector<array>(const std::vector<array>&)> compile(
|
|
const std::function<std::vector<array>(const std::vector<array>&)>& fun,
|
|
bool shapeless /* false */) {
|
|
if (detail::compile_mode() == CompileMode::disabled) {
|
|
return fun;
|
|
}
|
|
auto fun_id = detail::getAddress(fun);
|
|
return detail::compile(fun, fun_id, shapeless);
|
|
}
|
|
|
|
void disable_compile() {
|
|
detail::compile_mode() = CompileMode::disabled;
|
|
}
|
|
|
|
void enable_compile() {
|
|
detail::compile_mode() = CompileMode::enabled;
|
|
}
|
|
|
|
void set_compile_mode(CompileMode mode) {
|
|
detail::compile_mode() = mode;
|
|
}
|
|
|
|
} // namespace mlx::core
|