Files
mlx/mlx/backend/gpu/copy.h

47 lines
1.0 KiB
C++

// Copyright © 2023-2024 Apple Inc.
#pragma once
#include "mlx/backend/common/copy.h"
#include "mlx/stream.h"
#include <optional>
namespace mlx::core {
// Generic copy inplace
void copy_gpu_inplace(
const array& in,
array& out,
const Shape& data_shape,
const Strides& i_strides,
const Strides& o_strides,
int64_t i_offset,
int64_t o_offset,
CopyType ctype,
const Stream& s,
const std::optional<array>& dynamic_i_offset = std::nullopt,
const std::optional<array>& dynamic_o_offset = std::nullopt);
void copy_gpu(const array& src, array& out, CopyType ctype, const Stream& s);
void copy_gpu(const array& src, array& out, CopyType ctype);
void copy_gpu_inplace(
const array& in,
array& out,
CopyType ctype,
const Stream& s);
void copy_gpu_inplace(
const array& in,
array& out,
const Strides& i_strides,
int64_t i_offset,
CopyType ctype,
const Stream& s);
// Fill the output with the scalar val
void fill_gpu(const array& val, array& out, const Stream& s);
} // namespace mlx::core