mlx/mlx/transforms_impl.h
Cheng a7b404ff53
Use uintptr_t instead of size_t to store funtion id (#916)
Also does some small cleanup of the compile cache code.
2024-03-28 06:37:59 -07:00

50 lines
1.3 KiB
C++

// Copyright © 2023-2024 Apple Inc.
#pragma once
namespace mlx::core::detail {
std::pair<std::vector<array>, std::vector<array>> vmap_trace(
const std::function<std::vector<array>(const std::vector<array>&)>& fun,
const std::vector<array>& inputs,
const std::vector<int>& in_axes);
std::vector<array> vmap_replace(
const std::vector<array>& inputs,
const std::vector<array>& s_inputs,
const std::vector<array>& s_outputs,
const std::vector<int>& in_axes,
const std::vector<int>& out_axes);
// This is not part of the general C++ API as calling with a bad id is a bad
// idea.
std::function<std::vector<array>(const std::vector<array>&)> compile(
const std::function<std::vector<array>(const std::vector<array>&)>& fun,
std::uintptr_t fun_id,
bool shapeless = false,
std::vector<uint64_t> constants = {});
// Erase cached compile functions
void compile_erase(std::uintptr_t fun_id);
// Create an InTracing object during tracing operations to signify to the rest
// of the codebase that we are during tracing so evals should not throw away
// the graph.
struct InTracing {
InTracing() {
tracing_counter++;
}
~InTracing() {
tracing_counter--;
}
static bool in_tracing() {
return tracing_counter > 0;
}
private:
static int tracing_counter;
};
} // namespace mlx::core::detail