Merge pull request #347 from alalazo/packages/gmsh

Added package : gmsh
This commit is contained in:
Todd Gamblin 2016-01-13 08:20:48 -08:00
commit 37f1337a0b
3 changed files with 186 additions and 0 deletions

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@ -0,0 +1,44 @@
Index: FL/x.H
===================================================================
--- a/FL/x.H (revision 10476)
+++ b/FL/x.H (working copy)
@@ -132,6 +132,7 @@
XFontStruct *ptr;
};
extern FL_EXPORT Fl_XFont_On_Demand fl_xfont;
+extern FL_EXPORT XFontStruct* fl_core_font();
// this object contains all X-specific stuff about a window:
// Warning: this object is highly subject to change!
Index: src/fl_font.cxx
===================================================================
--- a/src/fl_font.cxx (revision 10476)
+++ b/src/fl_font.cxx (working copy)
@@ -55,6 +55,14 @@
# include "fl_font_x.cxx"
#endif // WIN32
+#ifdef WIN32
+#elif defined(__APPLE__)
+#else
+XFontStruct *fl_core_font()
+{
+ return fl_xfont.value();
+}
+#endif
double fl_width(const char* c) {
if (c) return fl_width(c, (int) strlen(c));
Index: src/gl_draw.cxx
===================================================================
--- a/src/gl_draw.cxx (revision 10476)
+++ b/src/gl_draw.cxx (working copy)
@@ -84,7 +84,7 @@
* then sorting through them at draw time (for normal X rendering) to find which one can
* render the current glyph... But for now, just use the first font in the list for GL...
*/
- XFontStruct *font = fl_xfont;
+ XFontStruct *font = fl_core_font();
int base = font->min_char_or_byte2;
int count = font->max_char_or_byte2-base+1;
fl_fontsize->listbase = glGenLists(256);

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##############################################################################
# Copyright (c) 2013-2015, Lawrence Livermore National Security, LLC.
# Produced at the Lawrence Livermore National Laboratory.
#
# This file is part of Spack.
# Written by Todd Gamblin, tgamblin@llnl.gov, All rights reserved.
# LLNL-CODE-647188
#
# For details, see https://github.com/llnl/spack
# Please also see the LICENSE file for our notice and the LGPL.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License (as published by
# the Free Software Foundation) version 2.1 dated February 1999.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the IMPLIED WARRANTY OF
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the terms and
# conditions of the GNU General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
##############################################################################
from spack import *
class Fltk(Package):
"""
FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and
MacOS X. FLTK provides modern GUI functionality without the bloat and supports 3D graphics via OpenGL and its
built-in GLUT emulation.
FLTK is designed to be small and modular enough to be statically linked, but works fine as a shared library. FLTK
also includes an excellent UI builder called FLUID that can be used to create applications in minutes.
"""
homepage = 'http://www.fltk.org/'
url = 'http://fltk.org/pub/fltk/1.3.3/fltk-1.3.3-source.tar.gz'
version('1.3.3', '9ccdb0d19dc104b87179bd9fd10822e3')
patch('font.patch', when='@1.3.3')
variant('shared', default=True, description='Enables the build of shared libraries')
def install(self, spec, prefix):
options = ['--prefix=%s' % prefix,
'--enable-localjpeg',
'--enable-localpng',
'--enable-localzlib']
if '+shared' in spec:
options.append('--enable-shared')
# FLTK needs to be built in-source
configure(*options)
make()
make('install')

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##############################################################################
# Copyright (c) 2013, Lawrence Livermore National Security, LLC.
# Produced at the Lawrence Livermore National Laboratory.
#
# This file is part of Spack.
# Written by Todd Gamblin, tgamblin@llnl.gov, All rights reserved.
# LLNL-CODE-647188
#
# For details, see https://github.com/llnl/spack
# Please also see the LICENSE file for our notice and the LGPL.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License (as published by
# the Free Software Foundation) version 2.1 dated February 1999.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the IMPLIED WARRANTY OF
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the terms and
# conditions of the GNU General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
##############################################################################
from spack import *
class Gmsh(Package):
"""
Gmsh is a free 3D finite element grid generator with a built-in CAD engine and post-processor. Its design goal is
to provide a fast, light and user-friendly meshing tool with parametric input and advanced visualization
capabilities. Gmsh is built around four modules: geometry, mesh, solver and post-processing. The specification of
any input to these modules is done either interactively using the graphical user interface or in ASCII text files
using Gmsh's own scripting language.
"""
homepage = 'http://gmsh.info'
url = 'http://gmsh.info/src/gmsh-2.11.0-source.tgz'
version('2.11.0', 'f15b6e7ac9ca649c9a74440e1259d0db')
# FIXME : Misses dependencies on gmm, PetsC, TetGen
variant('shared', default=True, description='Enables the build of shared libraries')
variant('debug', default=False, description='Builds the library in debug mode')
variant('mpi', default=False, description='Builds MPI support for parser and solver')
variant('fltk', default=False, description='Enables the build of the FLTK GUI')
variant('hdf5', default=False, description='Enables HDF5 support')
variant('compression', default=True, description='Enables IO compression through zlib')
depends_on('blas')
depends_on('lapack')
depends_on('gmp')
depends_on('mpi', when='+mpi')
depends_on('fltk', when='+fltk') # Assumes OpenGL with GLU is already provided by the system
depends_on('hdf5', when='+hdf5')
depends_on('zlib', when='+compression')
def install(self, spec, prefix):
options = []
options.extend(std_cmake_args)
build_directory = join_path(self.stage.path, 'spack-build')
source_directory = self.stage.source_path
if '+shared' in spec:
options.extend(['-DENABLE_BUILD_SHARED:BOOL=ON',
'-DENABLE_BUILD_DYNAMIC:BOOL=ON']) # Builds dynamic executable and installs shared library
else:
options.append('-DENABLE_BUILD_LIB:BOOL=ON') # Builds and installs static library
if '+debug' in spec:
options.append('-DCMAKE_BUILD_TYPE:STRING=Debug')
if '+mpi' in spec:
options.append('-DENABLE_MPI:BOOL=ON')
if '+compression' in spec:
options.append('-DENABLE_COMPRESSED_IO:BOOL=ON')
with working_dir(build_directory, create=True):
cmake(source_directory, *options)
make()
make('install')