Started writing documentation for architecture. Might need a couple more drafts
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# License along with this program; if not, write to the Free Software
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# License along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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##############################################################################
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##############################################################################
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"""
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This module contains all the elements that are required to create an
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architecture object. These include, the target processor, the operating system,
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and the architecture platform (i.e. cray, darwin, linux, bgq, etc) classes.
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On a multiple architecture machine, the architecture spec field can be set to
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build a package against any target and operating system that is present on the
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platform. On Cray platforms or any other architecture that has different front and
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back end environments, the operating system will determine the method of compiler
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detection.
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There are two different types of compiler detection:
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1. Through the $PATH env variable (front-end detection)
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2. Through the tcl module system. (back-end detection)
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Depending on which operating system is specified, the compiler will be detected
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using one of those methods.
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For platforms such as linux and darwin, the operating system is autodetected and
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the target is set to be x86_64.
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The command line syntax for specifying an architecture is as follows:
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target=<Target name> os=<OperatingSystem name>
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If the user wishes to use the defaults, either target or os can be left out of
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the command line and Spack will concretize using the default. These defaults are
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set in the 'platforms/' directory which contains the different subclasses for
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platforms. If the machine has multiple architectures, the user can
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also enter front-end, or fe or back-end or be. These settings will concretize
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to their respective front-end and back-end targets and operating systems.
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Additional platforms can be added by creating a subclass of Platform
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and adding it inside the platform directory.
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Platforms are an abstract class that are extended by subclasses. If the user
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wants to add a new type of platform (such as cray_xe), they can create a subclass
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and set all the class attributes such as priority, front_target ,back_target,
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front_os, back_os. Platforms also contain a priority class attribute. A lower
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number signifies higher priority. These numbers are arbitrarily set and can be
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changed though often there isn't much need unless a new platform is added and
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the user wants that to be detected first.
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Targets are created inside the platform subclasses. Most architecture (like linux,
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and darwin) will have only one target (x86_64) but in the case of Cray machines,
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there is both a frontend and backend processor. The user can specify which targets
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are present on front-end and back-end architecture
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Depending on the platform, operating systems are either auto-detected or are
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set. The user can set the front-end and back-end operating setting by the class
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attributes front_os and back_os. The operating system as described earlier, will
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be responsible for compiler detection.
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"""
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import os
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import os
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from collections import namedtuple
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from collections import namedtuple
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import imp
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import imp
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