cmake build system: change default build type to Release (#36679)

This switches the default Make build type to `build_type=Release`.

This offers:
- higher optimization level, including loop vectorization on older GCC
- adds NDEBUG define, which disables assertions, which could cause speedups if assertions are in loops etc
- no `-g` means smaller install size

Downsides are:
- worse backtraces (though this does NOT strip symbols)
- perf reports may be useless
- no function arguments / local variables in debugger (could be of course)
- no file path / line numbers in debugger

The downsides can be mitigated by overriding to `build_type=RelWithDebInfo` in `packages.yaml`,
if needed.  The upside is that builds will be MUCH smaller (and faster) with this change.

---------

Co-authored-by: Gregory Becker <becker33@llnl.gov>
This commit is contained in:
Massimiliano Culpo
2023-05-04 17:33:35 +02:00
committed by GitHub
parent 600955edd4
commit 86d3bad1e0
26 changed files with 5 additions and 175 deletions

View File

@@ -90,9 +90,13 @@ class CMakePackage(spack.package_base.PackageBase):
with when("build_system=cmake"):
# https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html
# See https://github.com/spack/spack/pull/36679 and related issues for a
# discussion of the trade-offs between Release and RelWithDebInfo for default
# builds. Release is chosen to maximize performance and reduce disk-space burden,
# at the cost of more difficulty in debugging.
variant(
"build_type",
default="RelWithDebInfo",
default="Release",
description="CMake build type",
values=("Debug", "Release", "RelWithDebInfo", "MinSizeRel"),
)