sdl2: fix dependency for libxext and build on ARM (#12351)
1. add dependency for libxext2. 2. SSEMATH is off is aarch64. 3. reformat comment for flake8.
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@ -7,9 +7,9 @@
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class Sdl2(CMakePackage):
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class Sdl2(CMakePackage):
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"""Simple DirectMedia Layer is a cross-platform development library designed
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"""Simple DirectMedia Layer is a cross-platform development library
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to provide low level access to audio, keyboard, mouse, joystick, and
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designed to provide low level access to audio, keyboard, mouse, joystick,
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graphics hardware via OpenGL and Direct3D."""
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and graphics hardware via OpenGL and Direct3D."""
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homepage = "https://wiki.libsdl.org/FrontPage"
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homepage = "https://wiki.libsdl.org/FrontPage"
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url = "https://libsdl.org/release/SDL2-2.0.5.tar.gz"
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url = "https://libsdl.org/release/SDL2-2.0.5.tar.gz"
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@ -17,3 +17,11 @@ class Sdl2(CMakePackage):
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version('2.0.5', 'd4055424d556b4a908aa76fad63abd3c')
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version('2.0.5', 'd4055424d556b4a908aa76fad63abd3c')
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depends_on('cmake@2.8.5:', type='build')
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depends_on('cmake@2.8.5:', type='build')
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depends_on('libxext', type='link')
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def cmake_args(self):
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return [
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'-DSSEMATH={0}'.format(
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'OFF' if self.spec.satisfies('target=aarch64') else 'ON'
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)
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]
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