# Copyright Spack Project Developers. See COPYRIGHT file for details. # # SPDX-License-Identifier: (Apache-2.0 OR MIT) from spack.package import * class Glew(CMakePackage): """The OpenGL Extension Wrangler Library.""" homepage = "https://glew.sourceforge.net/" url = "https://github.com/nigels-com/glew/releases/download/glew-2.1.0/glew-2.1.0.tgz" root_cmakelists_dir = "build/cmake" maintainers("biddisco") license("GPL-2.0-or-later") version("2.2.0", sha256="d4fc82893cfb00109578d0a1a2337fb8ca335b3ceccf97b97e5cc7f08e4353e1") version("2.1.0", sha256="04de91e7e6763039bc11940095cd9c7f880baba82196a7765f727ac05a993c95") version("2.0.0", sha256="c572c30a4e64689c342ba1624130ac98936d7af90c3103f9ce12b8a0c5736764") depends_on("c", type="build") # generated depends_on("gl") depends_on("libx11", when="^[virtuals=gl] glx") depends_on("xproto", when="^[virtuals=gl] glx") # glu is already forcibly disabled in the CMakeLists.txt. This prevents # it from showing up in the .pc file patch("remove-pkgconfig-glu-dep.patch") def cmake_args(self): spec = self.spec args = [ self.define("BUILD_UTILS", True), self.define("GLEW_REGAL", False), self.define("GLEW_EGL", spec.satisfies("^[virtuals=gl] egl")), self.define("OPENGL_INCLUDE_DIR", spec["gl"].headers.directories[0]), self.define("OPENGL_gl_LIBRARY", spec["gl"].libs[0]), self.define("OPENGL_opengl_LIBRARY", "IGNORE"), self.define("OPENGL_glx_LIBRARY", "IGNORE"), self.define("OPENGL_glu_LIBRARY", "IGNORE"), self.define("GLEW_OSMESA", spec.satisfies("^[virtuals=gl] osmesa")), ] if spec.satisfies("^[virtuals=gl] egl"): args.append( self.define("OPENGL_egl_LIBRARY", [spec["egl"].libs[0], spec["egl"].libs[1]]) ) else: args.append(self.define("OPENGL_egl_LIBRARY", "IGNORE")) return args def flag_handler(self, name, flags): if name == "ldflags" and self.spec.satisfies("platform=darwin ^apple-gl"): flags.append("-framework OpenGL") return flags, None, None