spack/lib/spack/docs/build_systems.rst
Massimiliano Culpo 30c9ff50dd
Allow for packages with multiple build-systems (#30738)
This commit extends the DSL that can be used in packages
to allow declaring that a package uses different build-systems
under different conditions.

It requires each spec to have a `build_system` single valued
variant. The variant can be used in many context to query, manipulate
or select the build system associated with a concrete spec.

The knowledge to build a package has been moved out of the
PackageBase hierarchy, into a new Builder hierarchy. Customization
of the default behavior for a given builder can be obtained by
coding a new derived builder in package.py.

The "run_after" and "run_before" decorators are now applied to
methods on the builder. They can also incorporate a "when="
argument to specify that a method is run only when certain
conditions apply.

For packages that do not define their own builder, forwarding logic
is added between the builder and package (methods not found in one
will be retrieved from the other); this PR is expected to be fully
backwards compatible with unmodified packages that use a single
build system.
2022-10-26 20:17:32 +02:00

99 lines
2.7 KiB
ReStructuredText

.. Copyright 2013-2022 Lawrence Livermore National Security, LLC and other
Spack Project Developers. See the top-level COPYRIGHT file for details.
SPDX-License-Identifier: (Apache-2.0 OR MIT)
.. _build-systems:
=============
Build Systems
=============
Spack defines a number of classes which understand how to use common
`build systems <https://en.wikipedia.org/wiki/List_of_build_automation_software>`_
(Makefiles, CMake, etc.). Spack package definitions can inherit these
classes in order to streamline their builds.
This guide provides information specific to each particular build system.
It assumes that you've read the :ref:`packaging-guide` and expands
on these ideas for each distinct build system that Spack supports:
.. toctree::
:maxdepth: 1
:caption: Make-based
build_systems/makefilepackage
.. toctree::
:maxdepth: 1
:caption: Make-incompatible
build_systems/mavenpackage
build_systems/sconspackage
build_systems/wafpackage
.. toctree::
:maxdepth: 1
:caption: Build-script generation
build_systems/autotoolspackage
build_systems/cmakepackage
build_systems/cachedcmakepackage
build_systems/mesonpackage
build_systems/qmakepackage
build_systems/sippackage
.. toctree::
:maxdepth: 1
:caption: Language-specific
build_systems/luapackage
build_systems/octavepackage
build_systems/perlpackage
build_systems/pythonpackage
build_systems/rpackage
build_systems/racketpackage
build_systems/rubypackage
.. toctree::
:maxdepth: 1
:caption: Other
build_systems/bundlepackage
build_systems/cudapackage
build_systems/custompackage
build_systems/inteloneapipackage
build_systems/intelpackage
build_systems/rocmpackage
build_systems/sourceforgepackage
For reference, the :py:mod:`Build System API docs <spack.build_systems>`
provide a list of build systems and methods/attributes that can be
overridden. If you are curious about the implementation of a particular
build system, you can view the source code by running:
.. code-block:: console
$ spack edit --build-system autotools
This will open up the ``AutotoolsPackage`` definition in your favorite
editor. In addition, if you are working with a less common build system
like QMake, SCons, or Waf, it may be useful to see examples of other
packages. You can quickly find examples by running:
.. code-block:: console
$ cd var/spack/repos/builtin/packages
$ grep -l QMakePackage */package.py
You can then view these packages with ``spack edit``.
This guide is intended to supplement the
:py:mod:`Build System API docs <spack.build_systems>` with examples of
how to override commonly used methods. It also provides rules of thumb
and suggestions for package developers who are unfamiliar with a
particular build system.