40 lines
2.2 KiB
Diff
40 lines
2.2 KiB
Diff
diff --git a/VTK/Common/DataModel/vtkStaticCellLinksTemplate.txx b/VTK/Common/DataModel/vtkStaticCellLinksTemplate.txx
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index 514c0ee..66edca2 100644
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--- a/VTK/Common/DataModel/vtkStaticCellLinksTemplate.txx
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+++ b/VTK/Common/DataModel/vtkStaticCellLinksTemplate.txx
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@@ -356,7 +356,7 @@ void vtkStaticCellLinksTemplate<TIds>::ThreadedBuildLinks(
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// Create an array of atomics with initial count=0. This will keep
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// track of point uses. Count them in parallel.
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- std::atomic<TIds>* counts = new std::atomic<TIds>[numPts] {};
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+ std::atomic<TIds>* counts = new std::atomic<TIds>[numPts] ();
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CountUses<TIds> count(cellArray, counts);
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vtkSMPTools::For(0, numCells, count);
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diff --git a/VTK/Filters/Core/vtkBinnedDecimation.cxx b/VTK/Filters/Core/vtkBinnedDecimation.cxx
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index 0736c56..8403908 100644
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--- a/VTK/Filters/Core/vtkBinnedDecimation.cxx
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+++ b/VTK/Filters/Core/vtkBinnedDecimation.cxx
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@@ -632,7 +632,7 @@ void BinPointsDecimate(int genMode, vtkIdType numPts, PointsT* pts, vtkPointData
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// is a problem because a ptId can == zero; as a workaround, we'll
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// initially use negative ids, and convert to positive ids in the
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// final composition.
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- std::atomic<TIds>* ptMap = new std::atomic<TIds>[numBins] {};
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+ std::atomic<TIds>* ptMap = new std::atomic<TIds>[numBins] ();
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// Is the triangle output? And eventually the offset into the output cell array.
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TIds* triMap = new TIds[numTris + 1];
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diff --git a/VTK/Filters/Core/vtkWindowedSincPolyDataFilter.cxx b/VTK/Filters/Core/vtkWindowedSincPolyDataFilter.cxx
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index 15e47a1..7baef33 100644
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--- a/VTK/Filters/Core/vtkWindowedSincPolyDataFilter.cxx
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+++ b/VTK/Filters/Core/vtkWindowedSincPolyDataFilter.cxx
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@@ -348,7 +348,7 @@ struct PointConnectivity : PointConnectivityBase
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// accommodate more smoothing edges (although after a certain point,
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// additional edges make little difference, especially at the cost of
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// memory and speed).
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- this->Offsets = new std::atomic<TIds>[this->NumPts + 1] {}; // Initialized to zero
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+ this->Offsets = new std::atomic<TIds>[this->NumPts + 1] (); // Initialized to zero
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this->Edges = nullptr; // initially until constructed
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this->EdgeCounts = new EDGE_COUNT_TYPE[this->NumPts]; // values set later
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}
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