spack/var/spack/repos/builtin/packages/apple-libunwind/package.py
Tamara Dahlgren f2aca86502
Distributed builds (#13100)
Fixes #9394
Closes #13217.

## Background
Spack provides the ability to enable/disable parallel builds through two options: package `parallel` and configuration `build_jobs`.  This PR changes the algorithm to allow multiple, simultaneous processes to coordinate the installation of the same spec (and specs with overlapping dependencies.).

The `parallel` (boolean) property sets the default for its package though the value can be overridden in the `install` method.

Spack's current parallel builds are limited to build tools supporting `jobs` arguments (e.g., `Makefiles`).  The number of jobs actually used is calculated as`min(config:build_jobs, # cores, 16)`, which can be overridden in the package or on the command line (i.e., `spack install -j <# jobs>`).

This PR adds support for distributed (single- and multi-node) parallel builds.  The goals of this work include improving the efficiency of installing packages with many dependencies and reducing the repetition associated with concurrent installations of (dependency) packages.

## Approach
### File System Locks
Coordination between concurrent installs of overlapping packages to a Spack instance is accomplished through bottom-up dependency DAG processing and file system locks.  The runs can be a combination of interactive and batch processes affecting the same file system.  Exclusive prefix locks are required to install a package while shared prefix locks are required to check if the package is installed.

Failures are communicated through a separate exclusive prefix failure lock, for concurrent processes, combined with a persistent store, for separate, related build processes.  The resulting file contains the failing spec to facilitate manual debugging.

### Priority Queue
Management of dependency builds changed from reliance on recursion to use of a priority queue where the priority of a spec is based on the number of its remaining uninstalled dependencies.  

Using a queue required a change to dependency build exception handling with the most visible issue being that the `install` method *must* install something in the prefix.  Consequently, packages can no longer get away with an install method consisting of `pass`, for example.

## Caveats
- This still only parallelizes a single-rooted build.  Multi-rooted installs (e.g., for environments) are TBD in a future PR.

Tasks:
- [x] Adjust package lock timeout to correspond to value used in the demo
- [x] Adjust database lock timeout to reduce contention on startup of concurrent
    `spack install <spec>` calls
- [x] Replace (test) package's `install: pass` methods with file creation since post-install 
    `sanity_check_prefix` will otherwise error out with `Install failed .. Nothing was installed!`
- [x] Resolve remaining existing test failures
- [x] Respond to alalazo's initial feedback
- [x] Remove `bin/demo-locks.py`
- [x] Add new tests to address new coverage issues
- [x] Replace built-in package's `def install(..): pass` to "install" something
    (i.e., only `apple-libunwind`)
- [x] Increase code coverage
2020-02-19 00:04:22 -08:00

81 lines
2.9 KiB
Python

# Copyright 2013-2020 Lawrence Livermore National Security, LLC and other
# Spack Project Developers. See the top-level COPYRIGHT file for details.
#
# SPDX-License-Identifier: (Apache-2.0 OR MIT)
from spack import *
class AppleLibunwind(Package):
"""Placeholder package for Apple's analogue to non-GNU libunwind"""
homepage = "https://opensource.apple.com/source/libunwind/libunwind-35.3/"
provides('unwind')
# The 'conflicts' directive only accepts valid spack specs;
# platforms cannot be negated -- 'platform!=darwin' is not a valid
# spec -- so expressing a conflict for any platform that isn't
# Darwin must be expressed by listing a conflict with every
# platform that isn't Darwin/macOS
conflicts('platform=linux')
conflicts('platform=bgq')
conflicts('platform=cray')
# Override the fetcher method to throw a useful error message;
# avoids GitHub issue (#7061) in which the opengl placeholder
# package threw a generic, uninformative error during the `fetch`
# step,
@property
def fetcher(self):
msg = """This package is intended to be a placeholder for Apple's
system-provided, non-GNU-compatible libunwind library.
Add to your packages.yaml:
packages:
apple-libunwind:
paths:
apple-libunwind@35.3: /usr
buildable: False
"""
raise InstallError(msg)
def install(self, spec, prefix):
# sanity_check_prefix requires something in the install directory
mkdirp(prefix.lib)
@property
def libs(self):
"""Export the Apple libunwind library. The Apple libunwind library
cannot be linked to directly using an absolute path; doing so
will cause the linker to throw an error 'cannot link directly
with /usr/lib/system/libunwind.dylib' and the linker will
suggest linking with System.framework instead. Linking to this
framework is equivalent to linking with libSystem.dylib, which
can be confirmed on a macOS system by executing at a terminal
the command `ls -l
/System/Library/Frameworks/System.Framework` -- the file
"System" is a symlink to `/usr/lib/libSystem.B.dylib`, and
`/usr/lib/libSystem.dylib` also symlinks to this file.
Running `otool -L /usr/lib/libSystem.dylib` confirms that
it will link dynamically to `/usr/lib/system/libunwind.dylib`.
"""
libs = find_libraries('libSystem',
self.prefix.lib,
shared=True, recursive=False)
if libs:
return libs
return None
@property
def headers(self):
""" Export the Apple libunwind header
"""
hdrs = HeaderList(find(self.prefix.include, 'libunwind.h',
recursive=False))
return hdrs or None