#include "tetra_vz.h" #include "iostream" int main(int argc, char *argv[]) { // Declare a tetrahedron point3d p[4]; p[0].x = 20; p[0].y = 50; p[0].z = -5; p[1].x = 80; p[1].y = 20; p[1].z = -10; p[2].x = 50; p[2].y = 80; p[2].z = -15; p[3].x = 50; p[3].y = 50; p[3].z = -40; tetrahedron t; t.rho = 1.0; for (int i = 0; i < 4; i++) { t.vec_ptr[i] = &p[i]; } t.initialize_tensors(); // Declare the observation stations double xmin = 0, dx = 2.5; // 41 double ymin = 0, dy = 2.5; // 41 point3d obs[1681]; // 41*41 for (int i = 0; i < 41; i++) { for (int j = 0; j < 41; j++) { obs[i*41+j].x = xmin + dx*j; obs[i*41+j].y = ymin + dy*i; obs[i*41+j].z = 0.0; } } // Calculate the gravity values for (int i = 0; i < 1681; i++) { std::cout << obs[i].x << " " << obs[i].y << " "; std::cout << tetra_vz(&t, &obs[i]) << std::endl; } return 0; }